Summary
Overview
Work History
Education
Skills
Accomplishments
Software
Games
Timeline
Generic

SHUBHAM BORA

Game Designer
Pune,MH

Summary

Experienced Game Designer with a strong background in Unity, specializing in creating engaging gameplay, intuitive level design, and polished player experiences. Skilled in rapid prototyping, scripting, and collaborating across functions. Passionate about delivering fun, accessible, and high-quality games from concept to launch.

Overview

3
3
years of professional experience

Work History

Game Developer, Game Designer, Project Manager

Septarap Studios
06.2022 - Current
  • Core idea for gameplay mechanics.
  • Game programming in C#.
  • Pipelining in Unity3D.
  • Designing Levels befitting the game mechanics.
  • Micro-managing level difficulties.
  • Obstacle placements and development.
  • Level progression management.
  • Documentations for GDD and follow-ups with dev team.

Freelance Game Developer

Self-Employed Freelancer
05.2022 - 06.2023
  • Developed game mechanics, individual gameplay features and player progressions.
  • Developed several games from initial concept through and final build.
  • Optimized games with timely incorporation of user feedback, regularly improving gameplay mechanics and UI elements.
  • Created satisfying, user-friendly game prototypes with well-balanced and fair gameplay for several clients.

Game Designer Consultant

Kuma Games
02.2022 - 05.2022
  • Brainstorming several upgrades and Ideas.
  • Built lore for the Game World 'Shintidi'.
  • Worked in tandem with Art team in designing lead Characters for the game.
  • Provided Descriptions for the weapons.
  • Curated BGMs and audio cues for in-game sound effects.
  • Worked with designers to shape game features.
  • Pitched innovative game features to improve customer acquisition and engagement.

Education

Advanced Diploma - Game Development: Visual Arts

Kwantlen Polytechnic University
Vancouver, BC

Diploma - Electronics and Telecommunication

AISSMS College of Engineering
Pune, Maharashtra

High School - undefined

Vidya Bhavan High School
Pune, Maharashtra

Skills

Prototype development

Accomplishments

  • Have been an integral part of many fun game projects, shipped to Itch (https://septarap.itch.io/).
  • Working on Ungrounded, a solo game project with an interesting game mechanic.
  • Created several game prototypes for satisfied clients.
  • Efficiency in multiple software and game engines listed to the left.

Software

Unity3D, Unity 2D

Unreal Engine 4

Blender

Photoshop

Word, Pages

PowerPoint Presentation, Keyword

Games

  • VaporWarp (Android): Project Manager, Game Designer/Developer, Publisher (https://play.google.com/store/apps/details?id=com.SeptarapStudios.VaporWarp&pcampaignid=web_share).
  • Origami Ascent (Android): Project Manager, Game Designer, UI Designer, Publisher (https://play.google.com/store/apps/details?id=com.SeptarapStudios.OrigamiAscent&pcampaignid=web_share).
  • The Paraflect Effect: Technical Narrative Designer, Game Concept, Game Writer, Audio Manager, Project Manager (https://septarap.itch.io/paraflection)
  • Rolling Slime: Game Designer, Sound Effects Deployment, Sound Manager, Project Manager (https://septarap.itch.io/rollingslime).
  • Bubble Bash: UI Art, Audio Manager (https://dapperpenguin.itch.io/bobba-bash).
  • Pac Man - The CHOMPion's Back: UI Designer and Audio Manager (https://aakashbhagchandani.itch.io/pacman-remake).

Timeline

Game Developer, Game Designer, Project Manager

Septarap Studios
06.2022 - Current

Freelance Game Developer

Self-Employed Freelancer
05.2022 - 06.2023

Game Designer Consultant

Kuma Games
02.2022 - 05.2022

Diploma - Electronics and Telecommunication

AISSMS College of Engineering

High School - undefined

Vidya Bhavan High School

Advanced Diploma - Game Development: Visual Arts

Kwantlen Polytechnic University
SHUBHAM BORAGame Designer