Innovative game development student with a strong foundation in graphic design, visual storytelling, and interactive experience design.
Successfully co-led the Zelda Castle Dinner, an immersive RPG-style event inspired by The Legend of Zelda, combining gameplay mechanics, narrative design, and visual aesthetics. Contributed to poster design, art direction, and plot development, helping attract over 800 participants and generate approximately 260,000 RMB in revenue. Adept at integrating creative design tools with development skills to build engaging, player-centered experiences.
Zelda Castle Dinner ONLY – Beijing
An immersive themed event combining The Legend of Zelda series with RPG gameplay mechanics. We developed a custom game flow inspired by the storylines and characters from the Zelda franchise, allowing players to cosplay as their favorite characters while exploring a castle environment with elements of leveling, puzzle-solving, and quest challenges.
My responsibilities included:
The event attracted approximately 800 participants and generated around 200,000 RMB in revenue.
Design & Creative Tools:
Programming & Development
Other Skills
Spring Semester 2022