Summary
Overview
Work History
Education
Skills
Timeline
SoftwareDeveloper

Sophiya Jamadar

Software Developer
Pune

Summary

Experienced software developer with 6 years in C# programming, transitioning from Unity-based game development to enterprise application development. Proficient in object-oriented design. Seeking to leverage deep understanding of C# and problem-solving skills to build scalable and maintainable software solutions.

Overview

6
6
years of professional experience
5
5
Languages

Work History

Senior Software Developer

LTTS
02.2024 - Current
  • Company Overview: HMI, AR/VR
  • Design and develop high level machine interface(HMI) application using Unity 3d on Ubuntu.Led development of multiple real-time applications using C# and Unity3D, focusing on code architecture.
  • Ensure seamless interface. Working closely with UX/UI designers, product managers and other stakeholders to gather requirement , define functionality and ensure alignment with project goals.Developed custom systems such as inventory, data persistence, and UI using C#.
  • Develop and maintain integrations between HMI applications and backend systems & APIs ensuring reliable data flow and synchronization.Wrote and optimized reusable scripts using C# and tools to accelerate team development cycles.Collaborated with backend teams to consume RESTful APIs and handle JSON data in client applications.
  • Developed an Interactive VR Safety Training Application – Designed and implemented a realistic, immersive virtual training experience to improve workplace safety awareness and reduce on-site incidents.
  • Optimized for Industrial Use – Engineered the application with high-performance 3D environments, interactive simulations, and real-time feedback, ensuring seamless integration with VR headsets and enterprise-level deployment.
  • Enhanced Training Efficiency – Enabled cost-effective, scalable, and engaging training by replacing traditional methods with VR-based learning, leading to improved retention rates and reduced training time for employees.
  • HMI, AR/VR

Game Developer with C# & C++ coding

ITC Infotech
01.2023 - 09.2023
  • Designing and building a reliable and clean C code. Worked on AR projects With 8th wall (HTML, JS, CSS), Blippar, With C# created 2d,3d Games, Created Game in Roblox.
  • Created prototype of game in with C (created similar game like Doom, DoomII with c coding).
  • Developed an AR Experience for Project Visualization – Designed an interactive AR application that presents the entire VOIS AR/VR project creation cycle in a story-driven format, enhancing user engagement and comprehension. Which is publish on link din through VOIS company.
  • Implemented Story genic Design – Utilized narrative-driven AR storytelling to showcase project milestones, processes, and outcomes, ensuring an immersive and intuitive learning experience.
  • Optimized for Real-World Deployment – Engineered the application with smooth AR interactions, high-performance 3D assets, and intuitive UI, making it accessible across multiple AR-enabled devices for diverse audiences.

Game Developer with C# & C++ coding

Navneet
04.2022 - 01.2023
  • Company Overview: (E-sense Learning)
  • Developing kernel modules, libraries, and embedded systems for other high-level languages.
  • Design, build, and maintain efficient, reusable, and reliable C code, Crated some, Support our team in maintaining the code quality Analysis with C, Testing.Mentored junior developers on C# best practices and clean code principles.
  • (E-sense Learning)

Gaming faculty (C++,C#, unity, unreal blueprint)

Seamedu School of Pro-Expressionism
11.2020 - 03.2022
  • Delivered Comprehensive Programming & Development Training – Taught fundamental to advanced concepts in programming languages and technologies, including C, C++, C#, Unity 3D, AR, VR, HTML, CSS, and JavaScript, ensuring students gain hands-on expertise.
  • Hands-on Project-Based Learning Approach – Designed interactive projects and real-world applications in game development, web technologies, and immersive experiences, fostering problem-solving skills and industry readiness.
  • Guided Students in Industry-Standard Development – Provided mentorship on best coding practices, optimization techniques, and real-world deployment, preparing students for careers in software development, game design, and AR/VR industries.

Game Developer with C# & C++ coding

Anibrain
09.2018 - 10.2019
  • Stampede Game.
  • Design, build and maintain efficient.
  • Reusable and reliable C code Implement optimized and high-quality modules.
  • Identify process bottlenecks and bugs.

Education

B.E -

CSE

Skills

Game Development

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Timeline

Senior Software Developer

LTTS
02.2024 - Current

Game Developer with C# & C++ coding

ITC Infotech
01.2023 - 09.2023

Game Developer with C# & C++ coding

Navneet
04.2022 - 01.2023

Gaming faculty (C++,C#, unity, unreal blueprint)

Seamedu School of Pro-Expressionism
11.2020 - 03.2022

Game Developer with C# & C++ coding

Anibrain
09.2018 - 10.2019

B.E -

CSE
Sophiya JamadarSoftware Developer