Experienced software developer with 6 years in C# programming, transitioning from Unity-based game development to enterprise application development. Proficient in object-oriented design. Seeking to leverage deep understanding of C# and problem-solving skills to build scalable and maintainable software solutions.
Overview
6
6
years of professional experience
5
5
Languages
Work History
Senior Software Developer
LTTS
02.2024 - Current
Company Overview: HMI, AR/VR
Design and develop high level machine interface(HMI) application using Unity 3d on Ubuntu.Led development of multiple real-time applications using C# and Unity3D, focusing on code architecture.
Ensure seamless interface. Working closely with UX/UI designers, product managers and other stakeholders to gather requirement , define functionality and ensure alignment with project goals.Developed custom systems such as inventory, data persistence, and UI using C#.
Develop and maintain integrations between HMI applications and backend systems & APIs ensuring reliable data flow and synchronization.Wrote and optimized reusable scripts using C# and tools to accelerate team development cycles.Collaborated with backend teams to consume RESTful APIs and handle JSON data in client applications.
Developed an Interactive VR Safety Training Application – Designed and implemented a realistic, immersive virtual training experience to improve workplace safety awareness and reduce on-site incidents.
Optimized for Industrial Use – Engineered the application with high-performance 3D environments, interactive simulations, and real-time feedback, ensuring seamless integration with VR headsets and enterprise-level deployment.
Enhanced Training Efficiency – Enabled cost-effective, scalable, and engaging training by replacing traditional methods with VR-based learning, leading to improved retention rates and reduced training time for employees.
HMI, AR/VR
Game Developer with C# & C++ coding
ITC Infotech
01.2023 - 09.2023
Designing and building a reliable and clean C code. Worked on AR projects With 8th wall (HTML, JS, CSS), Blippar, With C# created 2d,3d Games, Created Game in Roblox.
Created prototype of game in with C (created similar game like Doom, DoomII with c coding).
Developed an AR Experience for Project Visualization – Designed an interactive AR application that presents the entire VOIS AR/VR project creation cycle in a story-driven format, enhancing user engagement and comprehension. Which is publish on link din through VOIS company.
Implemented Story genic Design – Utilized narrative-driven AR storytelling to showcase project milestones, processes, and outcomes, ensuring an immersive and intuitive learning experience.
Optimized for Real-World Deployment – Engineered the application with smooth AR interactions, high-performance 3D assets, and intuitive UI, making it accessible across multiple AR-enabled devices for diverse audiences.
Game Developer with C# & C++ coding
Navneet
04.2022 - 01.2023
Company Overview: (E-sense Learning)
Developing kernel modules, libraries, and embedded systems for other high-level languages.
Design, build, and maintain efficient, reusable, and reliable C code, Crated some, Support our team in maintaining the code quality Analysis with C, Testing.Mentored junior developers on C# best practices and clean code principles.
(E-sense Learning)
Gaming faculty (C++,C#, unity, unreal blueprint)
Seamedu School of Pro-Expressionism
11.2020 - 03.2022
Delivered Comprehensive Programming & Development Training – Taught fundamental to advanced concepts in programming languages and technologies, including C, C++, C#, Unity 3D, AR, VR, HTML, CSS, and JavaScript, ensuring students gain hands-on expertise.
Hands-on Project-Based Learning Approach – Designed interactive projects and real-world applications in game development, web technologies, and immersive experiences, fostering problem-solving skills and industry readiness.
Guided Students in Industry-Standard Development – Provided mentorship on best coding practices, optimization techniques, and real-world deployment, preparing students for careers in software development, game design, and AR/VR industries.
Game Developer with C# & C++ coding
Anibrain
09.2018 - 10.2019
Stampede Game.
Design, build and maintain efficient.
Reusable and reliable C code Implement optimized and high-quality modules.