Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

STANZIN CHOLDAN

unreal developer
Leh

Summary

Dynamic Unreal Developer with a strong foundation in Unreal Engine and a commitment to mastering UE C++ to craft immersive and interactive experiences within the virtual and gaming industries. Technical skills and creativity are leveraged to contribute to innovative projects that push the boundaries of game design. Actively pursuing opportunities that foster growth and collaboration in a fast-paced environment, driving the development of engaging user experiences. A passion for storytelling and technology fuels the ambition to create captivating worlds that resonate with players.

Overview

4
4
years of professional experience
2022
2022
years of post-secondary education

Work History

Unreal Developer

Quidich Innovation Lab
07.2024 - Current
  • Worked on QT, a real-time cricket player tracking and storytelling visualization platform used in major events like the IPL, India vs. England Test Matches, and other international games.
  • Developed core features using Blueprints and C++ in Unreal Engine to deliver live player movement in real time.
  • Focused on anti-aliasing strategies (e.g., TAA, MSAA), and ghosting reduction techniques to enhance visual clarity during high-speed tracking and camera transitions.
  • Implemented post-processing and material-level improvements for sharper graphics, while maintaining optimal GPU performance across different machines.
  • Contributed to "Not Out," a VR cricket game, where responsibilities included: Designing realistic physics for bat and ball interaction, and integrating fine-tuned, animation-driven locomotion systems for immersive gameplay.

Trainee – XR Developer

Ethosh Designs Pvt. Ltd.
03.2023 - 03.2024
  • Engaged in game development using UE5.1, where I played a key role in enhancing a 2.5D perspective infinite runner. Implemented advanced gameplay mechanics like crawling, crouching, ledge grabbing, and hiding using both Blueprint and C++ languages.
  • Additionally, I pursued independent learning to master Unreal Engine mechanics, including Control Rig, AI characters, Meta Sound, and the Niagara system.
  • Acquired skills in using C++ to create RPGs with exciting features, lively worlds, and interesting stories.
  • Work on FPS game mechanics, and create environments using Quixel Bridge in Unreal Engine 5.
  • Spearheaded the creation of compelling VR projects for the Oculus Quest 2 platform using Unreal Engine, seamlessly integrating UE Blueprints, and C++.
  • Acquired expertise in various areas, including AR/VR fundamentals, VR interactions and controls, simulation projects, VR game development, and media player in VR.


Front-end web Developer

National Informatics Centre
09.2021 - 10.2021
  • Part of the intern team developing an agriculture website with CSS, HTML, and JavaScript.
  • Used version control systems, such as Git, to manage code repositories and track changes.

Education

Bachelors Of Technology - Electronic and Communication

Delhi Technological University

Skills

  • Experience with UE Blueprint development
  • C programming
  • Software development
  • Virtualization

  • Object-oriented programming
  • Performance optimization
  • Skilled in Microsoft Office tools
  • Animation and material development in Unreal

Timeline

Unreal Developer

Quidich Innovation Lab
07.2024 - Current

Trainee – XR Developer

Ethosh Designs Pvt. Ltd.
03.2023 - 03.2024

Front-end web Developer

National Informatics Centre
09.2021 - 10.2021

Bachelors Of Technology - Electronic and Communication

Delhi Technological University
STANZIN CHOLDANunreal developer