Summary
Overview
Work History
Education
Skills
Websites
Accomplishments
Timeline
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SUGHOSH S

Project manager | Engineering Manager
Bengaluru

Summary

I am a dynamic Project Manager with a proven track record at Gritbyte Labs, excelling in project planning and risk management. I have successfully delivered XR training projects for major clients, optimizing resource allocation and achieving a significant annual ROI. My strong team collaboration and strategic planning skills drive high-quality results within budget and timelines

Focused Project Manager adept at planning, directing and maintaining continuous operations in various departments. Experienced in directing manufacturing employees and keeping efficient production in accordance with quality standards. Applying creative and analytical approach to operations for continuous process improvement. Skilled at identifying or anticipating problems and providing solutions. Excels through mentoring, training and empowering team to excel in performance.

Overview

7
7
years of professional experience
4
4
years of post-secondary education
3
3
Languages

Work History

Project Manager

Gritbyte Labs Pvt Ltd
08.2022 - Current
  • Collaborated with clients to gather technical and functional requirements; translated them into sprint-ready user stories in tools like Jira and Notion.
  • Designed detailed project plans including timelines, resource breakdowns, technical documentation, and risk mitigation strategies.
  • Assigned and managed work across cross-functional teams (developers, designers, QA); ensured proper resource allocation and delivery alignment.
  • Regularly conducted code reviews (Unity/C# based) and provided technical assistance in resolving bugs and implementation challenges.
  • Hosted daily standups, sprint planning, and retrospectives as part of agile delivery; maintained burn-down charts and delivery metrics.
  • Managed documentation including version logs, deployment checklists, test plans, and client-facing delivery notes.
  • Coordinated directly with stakeholders to give weekly updates, demos, and progress reports.
  • Initiated and led the development of a custom LMS integrated with VR, including defining technical architecture and execution workflows.
  • Played a key role in team growth (from 3 to 20+) and revenue scale-up (from ₹L to ₹Cr annually).
  • Successfully managed multiple projects simultaneously by prioritizing tasks according to urgency, resource availability, and alignment with organizational goals.

Unity 3D Developer

MG Solution
05.2021 - 08.2022
  • Company Overview: Providing development services in Unity 3D
  • Worked closely with clients to gather requirements and translate them into technical specifications for implementation.
  • Created XR training simulations for Healthcare.
  • Designed and developed a fully interactive VR Stairlift Simulation for home nurse training using Unity 3D (C#) on the HTC Vive platform.
  • Built custom interaction systems allowing users to operate the stairlift virtually — including seat folding, remote control handling, elevation logic, safety lock mechanisms, and emergency stop functions.
  • Integrated realistic animations, sound effects, and controller-based interactions to ensure high-fidelity simulation of real-world usage.
  • Collaborated closely with the product team and nursing trainers to translate real-life stairlift operation into meaningful VR training workflows.
  • Implemented state machines to manage stairlift logic (e.g., movement, safety interlocks, and error handling) ensuring realistic behavior and safe training experience.
  • Optimized physics, collisions, and interaction layers to allow smooth grabbing, pressing, and seating logic using XR Interaction Toolkit.
  • Lead XR team from resource engagement till project completion.
  • Reduced development time by creating reusable code libraries for future projects.
  • Collaborated with cross-functional teams to ensure seamless integration of new features.

Unity 3D Developer

The Integrated Penguin(TIP Agency)
01.2021 - 04.2021
  • Developed PC VR applications using Unity 3D for post-surgical physiotherapy and motor recovery, deployed on HTC Vive systems for hospital and clinic use.
  • Designed a VR experience where users (patients) hold a virtual stick and are required to hit cubes that spawn and approach from randomized angles.
  • Implemented spatial cube spawning logic, object pooling, trajectory animation, and precise collision detection using Unity Physics and XR Interaction Toolkit.
  • Integrated real-time accuracy tracking algorithms to assess user performance based on timing, direction, and hit precision, storing data for post-session review.
  • Built a reporting module that visualized progress and movement data, enabling doctors to monitor shoulder mobility and improvement over time.
  • Created a VR-based tracking experience where users follow an arch-like structure, collecting point objects using controlled head movements.
  • Programmed interactive collection mechanics and time-bound gameplay using coroutines, timers, and spatial tracking to guide user behavior within clinical safety parameters.
  • Incorporated progress heatmaps and scored movement feedback which were stored and formatted as performance reports for medical practitioners.
  • Collaborated closely with 3D artists and designers to define asset requirements, coordinate asset imports, and ensure interaction-ready models were properly rigged and optimized.
  • Used Unity Profiler, occlusion culling, and baked lighting techniques to optimize rendering performance and ensure smooth frame rates across VR setups.
  • Handled VR calibration, UI anchoring, and safety boundaries to deliver a seamless and user-friendly experience for patients undergoing therapy.
  • Implemented build automation, scene management, and organized asset hierarchies for scalable project maintenance and deployment.

Unity 3D Developer

Sapizon Technologies Pvt Ltd
01.2019 - 12.2020

Isle of Serpent Emperor

Worked as a Unity Developer specializing in VR and AR-based interactive applications, including immersive games, product demos, and architectural visualizations.

  • Developed an AR-based product showcase application where users could scan a QR code to visualize 3D models with dynamically loaded information panels.
  • Integrated cloud-based content management to fetch metadata, text, and images via REST APIs for real-time content updates.
  • Implemented marker-based AR tracking using Vuforia SDK and AR Foundation, supporting multiple device types and real-world conditions.
  • Created a UI interaction system with floating panels, buttons, and info pop-ups linked to model components.
  • Designed and developed a multi-level PC VR adventure game using Unity and deployed on HTC Vive.
  • Implemented a variety of complex player combat mechanics:
    Boomerang Chakra with return physics and directional aim.
    Bow and arrow system with projectile trajectory prediction and draw-strength mechanics.
    Katana sword combat using physics-based swing detection and damage handling.
  • Created AI-powered enemies with unique attack styles including:
    Spider Poison, Snake Bites, and Witchcraft spells, each with custom behavior trees and animation states.
  • Developed a key and egg-based level progression system, combining puzzle-solving with enemy elimination.
  • Handled save and load systems, checkpoint logic, and VR interaction optimizations for seamless gameplay.
  • Built high-quality VR architectural walkthroughs for interior design showcase using:
    Unity URP for standalone VR (Oculus Quest) to optimize performance.
    HDRP for PC VR (HTC Vive) to deliver realistic lighting, reflections, and spatial immersion.
  • Collaborated closely with 3D artists and designers to align lighting, textures, materials, and scale for architectural accuracy and aesthetics.
  • Implemented teleportation systems, interactive hotspots, and scene navigation UI for intuitive VR movement and guided tours.

QA Engineer

Sapizon Technologies Pvt Ltd
04.2018 - 12.2018
  • Developed detailed test plans, test cases, and test scripts for mobile, web, and VR applications.
  • Performed functional, regression, smoke, and exploratory testing across platforms.
  • Logged and tracked bugs using Jira and collaborated with developers to ensure timely resolution.
  • Created and maintained a comprehensive test case repository and executed regular sanity tests post-deployment.
  • Worked closely with product and development teams to define acceptance criteria and UAT scenarios.
  • Used Unity to test and debug interactive elements in XR projects, including physics glitches, interaction bugs, and UI issues.
  • Contributed to overall product quality by prioritizing bugs based on severity and business impact.

Education

Bachelor of Computer Applications - Computer Science

Kuvempu University
Shivamogga, Karnataka
05.2013 - 08.2017

Skills

Agile Project planning

Project management

Scope analysis

Requirement gathering

Risk management

Scrum

Vendor sourcing

Unity 3D

Web development

XR technologies

Achievement in Resource Optimization and ROI

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Accomplishments

  • Successfully delivered XR training projects for major clients, optimizing resource allocation and achieving annual turnover from ₹L to ₹Cr.
  • Worked closely with clients to gather requirements and translate them into technical specifications for implementation.
  • Created XR simulation training for mental wellbeing, healthcare and IVF in Unity 3D for HTC Vive platform.
  • Successfully managed multiple projects simultaneously by prioritizing tasks according to urgency, resource availability, and alignment with organizational goals.
  • Successfully delivered XR simulation training projects for recognized organizations such as Pfizer, Bosch, Bajaj, ADNOC, ReproSci etc. within given timeline and budget.

Timeline

Project Manager

Gritbyte Labs Pvt Ltd
08.2022 - Current

Unity 3D Developer

MG Solution
05.2021 - 08.2022

Unity 3D Developer

The Integrated Penguin(TIP Agency)
01.2021 - 04.2021

Unity 3D Developer

Sapizon Technologies Pvt Ltd
01.2019 - 12.2020

QA Engineer

Sapizon Technologies Pvt Ltd
04.2018 - 12.2018

Bachelor of Computer Applications - Computer Science

Kuvempu University
05.2013 - 08.2017
SUGHOSH SProject manager | Engineering Manager