
An enthusiastic 3D artist/UX designer/Visual designer, I have substantial experience i state-of-the-art creative tools and demonstrating strong problem-solving capabilities. Committed to achieving excellence, I offer a rich background, notably in motion capture for facial and body animations. Furthermore, my master's degree in business analytics enhances my skills with a strategic comprehension of data.
- Extensive experience in Metaverse, Augmented Reality (AR), and Virtual Reality (VR) technologies.
- Proficiency in Unity, encompassing modeling, texturing, rigging, and animation.
- Held sole responsibility for delivering outputs on both internal and external projects within the team.
- Skilled in asset integration into Unity, covering animation editing and lighting.
- Knowledgeable about Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and Physical Based Rendering (PBR) shaders in Unity.
- Expertise extends to both Unity and Unreal Engine platforms.
Proficient in creating and modifying animations within Unity.
- Familiarity with AR Kit Blend Shapes.
- Developed avatar-based chatbots and tailored user experiences for chatbot interactions.
- Contributed to Generative AI chatbots and AI-driven avatar interactions.
- Collaborated with AI developers for seamless integration of AI tools into the 3D workflow.
- Worked on creating creative presentations.
- Contributed to the design of UI icons for internal projects.
- Involved in the design of web pages.
- Leading the Design team in developing the product from scratch to Prototype.
- Responsible for the work completion in a smooth way.
- Being a 3d Generalist Responsible For Modelling,Texturing,Rigging,Animation and lighting and rendering
.- Responsible for Design Perspective of Augmented Reality and Virtual Reality to untill it Works Properly in unity.
.- Working Closely with the team in helping them and Guiding them to get the Desired output.
.- Responsible for bringing the 3d Projects to the Company,Responsible for managing the clients and taking their Outputs.
.- Responsible for training the Team on Augmented Reality and Virtual Reality Workflow.
- Involved in the Ui,Ux Design for their websites and mobile application.
. Responsible for whole design Team,Being a Single 3d Artist.
. Responsible for Modelling,Texturing,Animation,lighting and Rendering.
. As i worked in a 3d Interactive Project,I was Introduced to Maya-Unity Workflow.
. Got Introduced to the concept of Augmented reality and virtual reality here
. Worked Closely with Unity Team to ensure that the models and Animations are Integreated Properly.
. Successfull in getting accolades from the client for delivering the project on time
Responsible for Preparing of demos for their Product
. Responsible for Cleaning the Scanned models,So that Those models are used for the demos
. Expertise in Agisoft, Makehuman, Meshlab, MeshMixer.
. Responsible for the whole Design Department as i am the Only 3d Artist in the Company
. Responsible for Modelling,Texturing,Lighting and Rendering
. Responsible for Delivering Day to Day Outputs to the client
. Responsible for leading a Team of Two Artists
Autodesk maya
undefined. CBAP Certified
. Certification in Ai Tools
. Ui&Ux Certified
. Project Management Certification
. Solo Travelling: Exploring new places and cultures, gaining inspiration for creative projects.
. Video Creation: Producing engaging content and experimenting with visual storytelling techniques.
. Content Creation: Sharing knowledge and insights through various mediums, including blogs and social media platforms.