Summary
Overview
Work History
Education
Skills
Timeline
Core Qualifications
Core Qualifications
Generic

Svgs Kumar Gangupam

Supervisor
Bengaluru,KA

Summary

Having 12+ years of experience in CG industry and Gaming Supervisor with 7+ years of experience in handling multiple projects which involves understanding new pipelines, getting the right resources, training the artists and communicating with clients. Applied strong leadership talents and problem-solving skills to maintain team efficiency and organize workflow. Involved in creating pilot assets for different projects before finalizing the pipeline and timelines.

Always eager to engage with work challenges and wanted to be a student to learn more.

Overview

12
12
years of professional experience
3
3
years of post-secondary education

Work History

Supervisor

Technicolor India
Bangalore, Karnataka
07.2021 - Current

Responsibilities

  • Handling multiple projects.
  • Finding the right resource depending on the project requirements and train them.
  • Guiding\helping the team leads to deliver the desired quality for the project and setting pipeline.
  • Informing project health to higher management.
  • Attending client communication through calls\mails and pass the same within the team.
  • Giving rating and feedback to artists.
  • Taking interviews for new recruitment.

Achievements

  • Working on multiple AAA games.
  • Received Leadership Excellence Award.

Team Lead

Technicolor India
Bangalore, Karnataka
07.2018 - 06.2021

Responsibilities

  • Handle multiple teams in different projects.
  • Work on pilot assets if required to understand the project workflow better.
  • Train\mentor the new joiners in the project.
  • Setting up the QC checklist to maintain error free files.
  • Reviewing the files and giving feedback timely.
  • Work\interact with clients.
  • Updating project health to supervisors.
  • Giving rating\feedback to artists for appraisals.

Achievements

  • As I have been working in a service organization, I got the opportunity to work with multiple AAA titles and I am very proud of being an active part of all those titles.
  • Got appreciation from different clients for the consistent quality of work that was delivered under my leadership.
  • Received Best Team Lead Award - Certificate of Appreciation.
  • Received Star Award - Certificate of Appreciation.

Senior CG Artist

Technicolor India
Bangalore, Karnataka
07.2017 - 06.2018

Responsibilities

  • Deliver high quality work with minimal direction from Team Lead and Supervisor.
  • Able to quickly adapt to various artistic styles.
  • Able to deliver high quality on complex character.
  • Strong knowledge of facial expressions, simple and complex hair styles, and cloth behavior.
  • Be proactive in helping and mentor teammates.
  • Think “out of the box” when troubleshooting and offer creative ideas to help push the quality bar higher for the team.
  • Help\manage the splitting of complex assets with teammates and guide subordinates on complex assets.

Achievements

  • Worked on multiple AAA titles.
  • Helped the client to setup the pipeline.
  • Worked as 2nd in lead for the team.

Mid-Level Artist

Technicolor India
Bangalore, Karnataka
01.2015 - 06.2017

Responsibilities

  • Deliver high quality work with moderate direction from Team Lead and Supervisor.
  • Able to adapt to various artistic styles with some guidance from Leads and Supervisors.
  • Have a solid understanding of the project's pipeline.
  • Be open to constructive feedback.

Achievements

  • During these 2 years I kept all my efforts in learning and understanding the gaming pipeline\requirements as I came from a TV animation series background.
  • Worked on multiple AAA titles.
  • Visited client location in 2016 for 2 months to learn\understand new project pipeline for one of the leading games in the market.
  • Awarded best performer of the quarter.
  • Awarded Star performer of the quarter.

Senior Modeling Artist

Xentrix Studios
Bangalore, Karnataka
08.2014 - 12.2014

Responsibilities

  • Have a strong understanding of keen eye for the artistic fundamentals of Modelling.
  • Able to deliver high quality on complex character and environment assets.
  • Deliver high quality work with minimal direction from Team Lead and Supervisor.

Achievements

  • Worked on multiple Animation series and rides.
  • Worked as one of the key artists in the team.

Modeling Artist

Xentrix studios
Bangalore, Karnataka
02.2012 - 07.2014

Responsibilities

  • Work as a part of a team. Deliver assets on time.
  • Work on characters and environments depending on project requirement.

Achievements

  • This was the base for me to understand the actual pipelines and work culture.
  • Worked on multiple Animation Series.
  • Learned anatomy and facial expressions.
  • Became a pro on mesh flow.
  • Closely worked with riggers during one of the projects, which allowed me to understand the rigging requirements better for characters.
  • Understood and learnt many ways of working with team and also performed well when working under pressure without compromising on quality.
  • Learnt handling the work under pressure which is a stepping stone for my career.

3D Artist

Symbiosys Technologies
Visakhapatnam, Andhra Pradesh
01.2010 - 01.2012

Responsibilities

  • Work as a part of a team. Deliver assets on time.

Achievements

  • Worked on product visualization for Rogers(client). Created mobiles in 3dsMax for creating "how to" videos for users.
  • I got an opportunity to visit the USA, but unfortunately had to drop it at the last moment due to Visa issues.

Education

Bachelor of Commerce -

Adhara University
Visakhapatnam
07.2008 - 06.2011

Skills

Zbrush

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Timeline

Supervisor

Technicolor India
07.2021 - Current

Team Lead

Technicolor India
07.2018 - 06.2021

Senior CG Artist

Technicolor India
07.2017 - 06.2018

Mid-Level Artist

Technicolor India
01.2015 - 06.2017

Senior Modeling Artist

Xentrix Studios
08.2014 - 12.2014

Modeling Artist

Xentrix studios
02.2012 - 07.2014

3D Artist

Symbiosys Technologies
01.2010 - 01.2012

Bachelor of Commerce -

Adhara University
07.2008 - 06.2011

Core Qualifications

  • Developing high fidelity, photo real 3D models of Characters and Environments.
  • High polygonal Hard- surface and Organic Modeling.
  • Great knowledge of Sculpting in Z-brush.
  • Great knowledge of cloth simulation in Marvelous Designer.
  • Best at re-topology for both Hard-surface and organic modeling.
  • Good at texture in substance painter.
  • Low & High Polygonal Modeling and Projection of Textures.
  • Strong adaptability to new trends and software.
  • Ability to solve technical problems and function well within team.
  • High skills in coordinating with 3D artistic teams for projects as required.

Core Qualifications

  • Developing high fidelity, photo real 3D models of Characters and Environments.
  • High polygonal Hard- surface and Organic Modeling.
  • Great knowledge of Sculpting in Z-brush.
  • Great knowledge of cloth simulation in Marvelous Designer.
  • Best at re-topology for both Hard-surface and organic modeling.
  • Good at texture in substance painter.
  • Low & High Polygonal Modeling and Projection of Textures.
  • Strong adaptability to new trends and software.
  • Ability to solve technical problems and function well within team.
  • High skills in coordinating with 3D artistic teams for projects as required.
Svgs Kumar GangupamSupervisor