Summary
Overview
Work History
Education
Skills
Websites
Languages
Timeline
Generic
Swapnil Negi

Swapnil Negi

Bengaluru

Summary

Technical Lead with 8+ years of experience delivering high-performance multiplayer titles on Mobile, PC, and Console. Expert in leading the SDLC for complex systems and bridging technical engineering with strategic leadership. Proven track record of managing cross-functional teams, optimizing releases, and implementing technical strategies to improve system reliability.

Overview

9
9
years of professional experience

Work History

Technical Lead

Mobile Premier League (MPL)
Bengaluru
10.2020 - 10.2025
  • Orchestrated end-to-end delivery of 15+ features, improving release velocity by 20%
  • Synchronized technical roadmaps with product goals, ensuring 100% on-time delivery of business objectives.
  • Mentored junior engineers and standardized code reviews, reducing post-launch defects by 30%
  • Developed a custom SDK that accelerated third-party game integration by 60%
  • Managed the technical setup for complex multiplayer games, ensuring everything ran smoothly for thousands of users at once.
  • Reduced player disconnections by 25% through optimized server-communication and reconnection logic.

Unity Developer

Improvement Interactive
Bengaluru
02.2019 - 06.2020
  • Worked on a physical e-sport fitness cycling game for PC and XBOX
  • Developed track builder module for the game which allows users to design and build their own racetracks
  • Features Developed - Track Builder, Event Creation, Track Join
  • UI Programmer: Developed UI framework classes for XBOX and generic scripts to achieve controller navigation
  • Developed re-usable UI components
  • Network programmer: Developed client-side logic to communicate and exchange real-time gameplay data with the server using TCP/IP sockets
  • Worked closely with the server team to design API's

Game Programmer

Mad Over Games
New Delhi
05.2018 - 01.2019
  • Gameplay Programmer: Developed game modes and gameplay logic for Gummy Land
  • Coded power-up logic and animation scripts for gameplay characters
  • Implemented sound and particle effects
  • Worked closely with the designers and artists to determine suitable art and sounds for the game
  • Performance tuning, optimization and bug fixes

Game Programmer

Juego Studio
Bengaluru
03.2017 - 03.2018
  • Multiplayer Gameplay Programmer: Developed multiplayer module for Battles of the Valiant Universe using Photon Networking SDK.
  • Coded server-side logic for the game to maintain user session and developed challenging a friend(PVP) functionality with PlayFab BaaS
  • Performance monitoring, tuning and optimization
  • Other Projects: Developed an interactive puzzle game for kids
  • Worked on a 3D map and implemented the daylight cycle using three.js and javascript

Education

Bachelor of Technology - Computer Science

Symbiosis Institute of Technology
Pune
01.2016

Skills

  • Software development lifecycle (SDLC)
  • agile methodology
  • technical roadmap alignment
  • multiplayer game development
  • team leadership
  • Collaborative teamwork

Languages

English
Proficient (C2)
C2

Timeline

Technical Lead

Mobile Premier League (MPL)
10.2020 - 10.2025

Unity Developer

Improvement Interactive
02.2019 - 06.2020

Game Programmer

Mad Over Games
05.2018 - 01.2019

Game Programmer

Juego Studio
03.2017 - 03.2018

Bachelor of Technology - Computer Science

Symbiosis Institute of Technology
Swapnil Negi