Passionate gamer with a strong foundation in Computer Science and Gaming Technology. Experienced in testing and analyzing games on PC, Console, and Mobile platforms to ensure smooth gameplay. Adept at identifying bugs, analyzing game mechanics, and collaborating with teams to enhance game quality. Skilled in communication, problem-solving, and adapting to new technologies with a keen interest in the gaming industry.
Warehouse Wreckage – 3D Action Game, Developed a 3D action game using Unreal Engine 5.3., Designed game mechanics including projectile-based interactions and dynamic environments., Built realistic warehouse environments with high-quality textures and lighting., Ensured seamless gameplay flow and debugging strategies.