Summary
Overview
Work History
Education
Skills
Tools & Technologies
Certification
PORTFOLIO LINK
DECLARATION
SoftwareDeveloper
Tarun Rawlani

Tarun Rawlani

Bengaluru

Summary

I'm an Innovative and creative Technical Artist with experience working with the latest technologies in fast-paced creative environments. Adept at building, delivering, and supporting art tools, workflows, and assets enabling team success. I've established a reputation for fostering team relationships with excellent communication skills and the ability to act as a conduit between teams. As a natural problem solver, I like taking on impossible problems and working through elegant solutions. A highly motivated and resourceful individual with a positive attitude and a hunger for developing self and teams.

Overview

4
4
years of professional experience
1
1
Certification

Work History

Technical Artist

Technicolor Games
03.2022 - Current
  • Able to learn new packages and proprietary tools
  • Able to self-manage and meet deadlines while setting a professional and collaborative tone
  • Excellent communication skills, especially within the animation department
  • Willingness to accept direction and redo/iterate work until it's right
  • Portfolio/website demonstrating your technical skills
  • Art or animation
  • Strong understanding of game development process
  • Strong understanding of methods of optimizing game art assets for game engines and optimizing pipelines and processes.


Unreal Developer

Green Gold Animation Pvt Ltd
02.2021 - 03.2022
  • Experience collaborating with graphic programmers and mentoring artist
  • A good understanding and working comfort in a variety of software packages such as Maya, Max, Motion Builder, and Z-Brush
  • Good understanding of scripting inside the Unreal engine with Kismet and or Blueprint
  • Experience dealing with rigs and weighting
  • Enforce and validate the project’s technical constraints, including (but not limited to) the following
  • Comfortable in a fast-paced incubation/startup environment and driven by designing and developing world-class software/hardware experiences
  • Knowledgeable and experienced in Physically Based Rendering and Lighting


Game Developer

Cups
02.2020 - 12.2020
  • Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate and performance
  • Help develop new and exciting gameplay and experience mechanics for new virtual reality projects
  • Develop and maintain optimized modules for tools surrounding virtual production that utilize game engines along with UI and I/O modules
  • Design and develop core tools into the pipeline
  • Work with virtual production and virtual reality team to understand technical requirements
  • Work closely with TD's and other development team members to further develop pipeline and workflows.


Game Programmer

Freelancers
06.2019 - 12.2019
  • Developing and implementing game software
  • Ensuring that the game design is fully implemented and performs as expected
  • Creating unit tests and validation procedures, and documenting technical specifications
  • Working closely with a lead game developer to create task/project deliverables
  • Interface with Quality Assurance, Game Producers, Game Designers, Artists, Mathematicians, and
  • Sound Designers

.

Education

Master Degree - Master of Computer Applications

UNIVERSITY OF MYSORE
Bengaluru

Bachelor Degree - Computer Application

Makhanlal Chaturvedi University
Seoni
05.2022

Certification Course - Unreal Engine

Epic Game
Hyderabad
10.2021

Certification Course - Advanced Program in Interactive Design And Games:

Maya Academy of Advanced Cinematics
12.2020

Higher Secondary Certificate -

NIOS
Delhi
10.2017

Secondary School Certificate -

CBSE
Seoni
07.2015

Skills

  • Technique Optimization
  • Web Applications
  • C Language
  • Game Development
  • Bug Fixes
  • Tools Development
  • Critical Thinking
  • Programming Languages
  • Problem Analysis
  • Game Prototypes
  • Learning Strategies
  • Technical Manuals
  • Creative Solutions
  • SQL Server Reporting Services
  • Version Control Systems
  • Git (Version Control System)
  • Technical Analysis
  • Reading of Applications
  • Technical Aptitude
  • Augmented Reality
  • Procedural Tools
  • Code and Quality Standards
  • User Interface Development
  • JS Frameworks: React, Angular, Vue
  • Software Documentation Control
  • Error Identification and Correction
  • API Design and Development
  • Software Development Standards
  • Structured Query Language (SQL)
  • Database Management Software
  • Network Investigation
  • Game Testing
  • Code Fixes
  • Scripting Languages: PHP, Python, JavaScript

Tools & Technologies

  • Unreal Engine
  • Unity engine
  • Maya
  • 3ds max
  • ZBrush
  • Substance Painter
  • Substance Designer
  • Perforce (Version Control System)
  • Git
  • Visual Studio
  • World Machine
  • .Net Framework
  • Adobe Photoshop
  • Java Script
  • HTML
  • Cascading Style Sheets (CSS)
  • Python
  • C++
  • C#
  • SQL lite
  • SQL
  • Web Development
  • Pipeline Development

Certification

  • Complete 30 hours of Udemy course: Udemy - Complete C# Unity Developer 2D - Learn to Code
    Making Games.
  • Complete 12.5 hours of Udemy course: Udemy - The Unity C# Survival Guide.
  • Complete 27.5 hours of Udemy course: Udemy - RPG Core Combat Creator Learn Intermediate Unity
    C# Coding.
  • Complete 11 hours of Udemy course: Udemy - The Beginner's Guide to Artificial Intelligence in Unity
    - 2020.
  • Complete 30.5 hours of Udemy course: Udemy - Unreal Engine 4 : The Complete Guide (2020).
  • Complete 22 hours of Udemy course: Udemy - Realistic Snowy Game Environment Creation.

PORTFOLIO LINK

https://www.artstation.com/tarun__rawlani

DECLARATION

I hereby declare that the above-mentioned information is correct up to my knowledge and I bear the responsibility for the correctness of the above-mentioned particulars

Tarun Rawlani