Aspiring Unreal Engine 5 Developer seeking to contribute technical and creative skills to a game development team. Eager to apply my knowledge of Blueprints, animation systems, and environment design to real-world projects, while continuing to grow in a collaborative and innovative studio environment.
Unreal Engine 5
UE5 Blueprinting
UE5 Artificial Intelligence
UE5 Animation
UE5 Environment
C (Basic)
Certified in Unreal Engine 5, The Game Developer.
Project Title: Third-Person Combat Prototype
Tools Used: Unreal Engine 5, Blueprints, Behavior Tree, Animation Blueprint
Duration: Mar 2025 – June 2025
Description:
Designed and implemented a fully playable third-person character with sprint, aim, melee combat, and ranged attack mechanics. Integrated an AI enemy system using behavior trees with patrol, chase, and attack states. Created a responsive animation system using state machines and blendspaces for smooth transitions.
Key Contributions: