Summary
Overview
Work History
Education
Skills
Websites
Languages
Disclaimer
Past Personal Projects
Timeline
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Vijay Kumar

Bengaluru

Summary

Game Developer with expertise in Unity 3D and C#, recognized for delivering high-quality mobile games. Proven ability to lead projects from concept to release, demonstrating strong collaboration and problem-solving skills. Successfully published multiple titles on Google Play, highlighting innovation and technical proficiency.

Overview

3
3
years of professional experience

Work History

Game Developer

Tap N Play Games
11.2022 - Current
  • Developed, optimized, and maintained multiple hyper-casual and casual mobile games from scratch using Unity and C#.
  • Collaborated closely with designers and artists to bring gameplay ideas to life.
  • Implemented core gameplay mechanics, UI systems, and analytics tools.
  • Delivered multiple projects to production-ready state and published on Google Play.
  • In these projects, I led the entire development lifecycle-from prototyping to final release-using Unity and C#.

Projects I have worked on:

  • Build America 3D - PlayStore: A 3D hyper-casual game where the player collects construction items to build a city. I implemented core mechanics, level design, and all visuals.

Youtube link :

  • My Restaurant Life - PlayStore: An idle management game where players expand and operate a restaurant. I implemented the core gameplay and visuals.

Youtube link:

  • Sushi Frenzy - PlayStore: A casual puzzle game where players fill plates with matching-colored sushi. I handled core mechanics and developed a level editor tool for the design team.

Youtube link:

  • Amusement Frenzy - PlayStore: A puzzle game where players unjam roller coasters and fill them with color-matching passengers. I developed the game's core mechanics.

Youtube link:

  • Fly Away - PlayStore: A casual puzzle game where players release jammed planes from a hexagonal grid. I implemented the core gameplay, tween animations, and level editor tools.

Youtube link:

  • Ring Frenzy - PlayStore: A puzzle game where rings must be hooked onto pegs of matching colors. I developed core mechanics, animations, and a custom level editor.

youtube link:

  • Light Blocks 3D - PlayStore: A colorful puzzle game where players light up blocks with matching colors. I implemented the main game logic and mechanics.
  • Also contributed to several other smaller titles and prototypes.

youtube link:

Education

Diploma in Game Development - Game Development

Backstage Pass Institute of Gaming And Technologies
Hyderabad
01.2022

Bachelor of Commerce -

Ayya Nadar Janaki Ammal College
Sivakasi
01.2021

Skills

  • Unity 3D
  • Visual Studio
  • Git
  • C#
  • C
  • HTML5
  • CSS3
  • Javascript
  • Typescript
  • Strong communication and collaboration
  • Quick learner with high adaptability
  • Problem-solving mindset

Languages

  • Tamil
  • English

Disclaimer

I hereby declare that the above information given by me is true to the best of my knowledge.

Past Personal Projects

  • Candy Catch : A fast-paced casual game where players catch falling candies. Developed all mechanics, visuals, and UI elements

youtube link:

  • Mossy Walk (Platformer): A side-scrolling platformer featuring a mossy creature navigating obstacles. Focused on movement physics, animation, and level transitions.

Youtube link:

  • Zombie Survivor: A survival shooter game where players fend off waves of zombies. Implemented AI, shooting mechanics, and wave progression systems.

Youtube link:

  • Mini Soccer: A top-down soccer game prototype featuring simple physics-based controls and player switching. Focused on ball mechanics and gameplay loops.

Youtube link:

Timeline

Game Developer

Tap N Play Games
11.2022 - Current

Diploma in Game Development - Game Development

Backstage Pass Institute of Gaming And Technologies

Bachelor of Commerce -

Ayya Nadar Janaki Ammal College
Vijay Kumar