Autodesk Maya, Motion Builder, 3DS Max, Unreal Engine,Unity


• Successful character Animator bringing [7+] years' experience. Positive and collaborative with a solid record of Game play/ Cinematic Animation for AAA Games.
• Solid knowledge of Facial Animation, Body Mechanics, FPS Animation, Combat Animation and Third person animation Shooter.
• Have keen imagination and visualizations skills which apply that in quick illustrations to express ideas and evolve it through strong creative thought process.
• Work well under pressure and stick to strict deadlines without compromising on the production quality.
• playing Games and stream them.
• Knowledge of the human anatomy, physiological reactions, body language, and proportions in character concepts to
Excellent working knowledge of Autodesk Maya, Motion Builder, 3Ds Max, Unreal Engine and Unity
Quick learner with excellent problem-solving skills
Work well under pressure and stick to strict deadlines without compromising on the production quality
Ability to adapt to change, flexibility, open-mindedness
Possess keen eye for detail
As a experienced Gamer myself, gaming is as much a part of my artistic palette as the animation
Generate ideas and bring them to fruition
Familiarity with next gen games and 3D software
•Received spot award from Technicolor Gaming Department for my performance in the Character Animation for Games 2018 - 2019.
Autodesk Maya, Motion Builder, 3DS Max, Unreal Engine,Unity