

Senior Unity Developer with 10+ years of experience designing and building high-performance games and interactive applications across mobile, PC, and console platforms. Expert in Unity, C#, NPC/AI architecture, scalable game systems, multiplayer, and performance optimization. Proven ability to lead cross-functional teams, mentor engineers, take ownership of feature development, and deliver polished, stable, and engaging game play experiences.
Unity 3D
C# Programming
Game Architecture & Design Patterns
Gameplay Systems Development
Player Controller Systems
Input Handling Systems
NPC / AI Systems
Pathfinding & Navigation
AI Behavior Design
State Machines & Behavior Trees
Multiplayer & Networking (Netcode,Nodejs & Socketio)
API Integration (REST APIs, WebSockets)
Animation Systems (Mecanim, Spine)
Particle Systems & VFX
Physics & Collision Systems
Performance Optimization
Memory Management
Profiling & Debugging
Asset Bundle Management
Version Control (Git, SVN)