ZBrush
Passionate and highly skilled 3D Modeler with a strong background in innovation. A creative and enthusiastic 3D artist proficient in the latest creative tools and equipped with excellent problem-solving skills. Demonstrates the ability to work both independently and collaboratively within an animation artistic team. Eager to acquire new tools and adapt to different pipelines. A detail-oriented 3D Artist with experience in traditional painting, character and asset design, as well as object texturing. Actively seeking opportunities to contribute to the 3D industry.
Role and Responsibilities:
Key Achievements:
Skills and Tools:
Modeling and Sculpting: Proficient in creating detailed 3D character models and sculpts using software like Blender, ZBrush, and Maya
Texturing: Skilled in texturing techniques, including UV mapping, painting, and material creation using tools such as Substance Painter and Photoshop
Topology Optimization: Expertise in optimizing character models for performance without sacrificing visual quality, ensuring efficient rendering in real-time engines
High and Low Poly Modeling: Capable of creating both high-resolution models for cinematic scenes and low-poly models for real-time applications
PBR Workflow: Proficient in Physically Based Rendering (PBR) techniques to achieve realistic and consistent textures and materials across different lighting conditions
Anatomy Knowledge: Strong understanding of human and animal anatomy to create accurate and realistic character proportions and details
Software Proficiency: Extensive experience with industry-standard software such as Autodesk Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Adobe Photoshop
Game Engine Integration: Familiar with importing and integrating characters into game engines like Unreal Engine and Unity, including handling animations and shaders
Problem-Solving: Strong problem-solving skills to troubleshoot and resolve technical issues related to character modeling and rigging
Attention to Detail: Keen eye for detail to ensure characters are visually appealing and meet the high standards of the game industry
Adaptability: Ability to adapt to new tools, technologies, and workflows as the industry evolves
ZBrush
Blender
Substance 3D Painter
Marmoset Toolbag
TopoGun
Photoshop