Currently pursuing a master’s in Game Design, I bring a strong foundation in game mechanics, system design, and creative direction. With expertise in digital art, concept creation, and character design, I create immersive visual experiences that align with innovative gameplay. My background as a comic artist and experience in narrative design further strengthen my ability to craft compelling stories and world-building. I thrive in collaborative environments, excelling in teamwork and communication. My critical thinking and problem-solving skills are highly valued, making me a versatile asset in game development.
Unreal engine, Unity, Blender, Photoshop, After effects, Adobe Illustrator , Premier pro , InDesign, Clipstudio Paint, Figma,Microsoft office ,Canva,Autodesk,Reaper