Autodesk Maya
Creative and detail-oriented 3D Artist with over 7.3 years of experience in 3D modeling, texturing, rendering, and graphic design. Adept at bringing concepts to life through visually compelling 3D assets for gaming, VR, and video production. Known for consistently delivering high-quality results with strong attention to detail and client requirements.
Proficient in leading industry tools and rendering software, with a proven ability to manage projects independently or as part of a collaborative team. Strong communication skills with a talent for translating ideas into stunning visual content. Passionate about continuous learning and pushing creative boundaries.
Maya
Autodesk Maya
ZBrush
Substance Painter
Adobe Photoshop
Unreal Engine 5
Premiere Pro / After Effects
Character Design & Concept Art
Virtual Reality World Building
Gaming & Game Design
Digital Sculpting
Photography & Cinematography
Watching Animated Films / VFX Breakdowns
Exploring Generative AI Tools
Sci-Fi and Fantasy Storytelling
Learning New Software Tools