Summary
Overview
Work History
Education
Skills
Certification
Additional Information
Timeline
Generic
Yatin Chaudhari

Yatin Chaudhari

Pune

Summary

Determined and knowledgeable software developer who can think outside the box. A new graduate who enjoys working with all types of personalities. Seeking the chance to architect new software applications.

Overview

7
7
years of professional experience
1
1
Certification

Work History

Senior Software Developer

Quest Global Engineering pvt ltd
12.2022 - Current
  • Demonstrated profound comprehension of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) technologies.
  • Created immersive and interactive experiences by seamlessly integrating real and virtual worlds.
  • Utilized Unity's capabilities to craft engaging user interfaces, realistic simulations, and interactive environments.
  • Proficiently integrated multiplayer VR, employing Meta Avatar functionality through the Photon multiplayer engine.
  • Designed and implemented real-time multiplayer features, encompassing player interactions, game synchronization, and networking solutions.
  • Developed robust client-server applications, harnessing the power of REST APIs.
  • Implemented secure communication protocols between clients and servers to facilitate efficient data exchange and ensure system reliability.
  • Managed user authentication, data retrieval, and real-time updates to establish dynamic and responsive applications.
  • Acquired extensive knowledge of the Omniverse platform and its diverse capabilities.
  • Utilized C++ programming to extend and enhance the functionalities of the Omniverse ecosystem.
  • Demonstrated proficiency in optimizing performance and devising customized solutions within the Omniverse environment.
  • Successfully converted intricate STEP CAD models into OBJ format within the Omniverse platform, displaying meticulous attention to detail.
  • Ensured accurate geometry translation and preservation of intricate design elements during the conversion process.
  • Enabled cross-platform compatibility and streamlined collaboration by employing standardized formats.
  • Leveraged the USD format within the Omniverse platform, resulting in remarkable improvements in rendering quality.
  • Implemented advanced rendering techniques, including real-time ray tracing, physically-based materials, and dynamic lighting.

Sr. Unity Developer

GeniaTeq Pvt Ltd
12.2021 - 12.2022
  • Previously served as a Senior Unity Developer at Quest Global Pvt Ltd, specializing in AR, VR, and MR projects as a solutions handler.
  • Adhered to established standards, policies, and regulatory guidelines to foster a safe working environment.
  • Collaborated with customers to comprehensively understand their needs and provided excellent service.
  • Demonstrated respect, friendliness, and a willingness to assist wherever necessary, fostering positive working relationships.
  • Collaborated effectively with team members to achieve target results in project development.
  • Enhanced operations through consistent hard work and dedication, contributing to overall project success.
  • Proactively identified and resolved issues during game development, providing constructive solutions to ensure project continuity.
  • Facilitated focus groups to gather valuable feedback on game interest and usability, incorporating user perspectives into the development process.
  • Built and maintained relationships with vendors, staying abreast of the latest technology and equipment in the industry.
  • Conducted research on new developments and trends in the game industry to enhance competitiveness and meet user demands effectively.

Software Developer

Intelizign Engineering pvt ltd
06.2021 - 12.2021
  • Formerly employed with Mercedes-Benz Research and Development India.
  • Played a key role in the development of the "Lets Meet" Multiplayer App for Mixed Reality (MR), leveraging the Photon Cloud Multiplayer Engine.
  • Additionally, I gained extensive experience working with Photon PUN, utilizing the Photon Cloud and implementing socket API for enhanced functionality.
  • Led the integration efforts for Inverse Kinematics (IK) in user avatars, enhancing the realism and interactivity of the application.
  • Spearheaded the implementation of a robust system for tracking avatars' positions and rotations, with data stored in JSON format on the server side. It's noteworthy that this specific task was specifically tailored for a German student.

AR VR Developer

AR VR - Rams Creative Technologies
01.2021 - 06.2021
  • Currently developing a 360 VR application for standalone VR Oculus Quest 2.
  • Engaged in the development of a PC welding application.
  • Successfully integrated shaders on objects to enhance rendering quality.
  • Worked on AR Foundation for image target, plan detection, and cloud point detection, deploying applications on Android and iOS platforms using AR Core and ARKit.
  • Implemented a mechanism to accurately place virtual content within the bounds of the detected object.
  • Ensured that augmented content maintains proper perspective and scale with camera movement.
  • In Mixed Reality, integrated a pre-trained object detection model using appropriate Unity plugins, specifically Vuforia.
  • Configured the model to run inference on each captured video frame.
  • Extracted bounding box coordinates and class labels for detected objects.

Software Developer

Emdep Testboard pvt ltd
05.2019 - 09.2020
  • In this project, a Testboard table was designed using a cube grid map to facilitate the examination of testboard plug arrangements.
  • Currently involved in implementing a heatmap feature to identify and analyze faulted plugs on the testboard.
  • Demonstrated expertise in cross-platform connectivity and data sharing within a local network using JSON format. Specifically, one system functions as the server side on a Windows PC, while the other serves as the client side on an iOS device.
  • Engaged in hands-on mixed reality projects, contributing to the advancement of immersive technologies.
  • Applied knowledge in Filters and Convolution, understanding the application of various filters such as Gaussian and Sobel using convolution for image enhancement or manipulation.
  • Exhibited familiarity with Image Enhancement techniques, including histogram equalization, contrast stretching, and adaptive filtering to improve image quality.
  • Possessed knowledge of different color models (RGB, HSV, CMYK) and their applications in image manipulation under the domain of Color Spaces.
  • Demonstrated the ability to restore images by reducing noise, artifacts, and blur using techniques like deconvolution and Wiener filtering, falling under the category of Image Restoration.
  • Displayed skill in performing morphological operations, including dilation, erosion, opening, and closing operations for tasks like object detection and noise removal.
  • Exhibited an understanding of image compression, including knowledge of lossless and lossy compression algorithms (e.g., JPEG, PNG) and their associated trade-offs.

Unity Developer

ALF Design Consultant
08.2018 - 02.2019
  • Engaged in the creation of AR, VR, and Interactive Walkthrough experiences.
  • Developed a PC VR walk-through application designed specifically for the HTC Vive headset, utilizing the Steam VR Plugin and MobileVR technologies.
  • Implemented a walk-through experience tailored for the Android platform, optimized for compatibility with Google Cardboard.
  • Developed an interactive walk-through application, delivering seamless experiences across multiple platforms including PC (.exe), Android, and iOS.

Full Stack Developer

Disha Technologies
01.2017 - 07.2018
  • Crafted the front-end for Turkish Poker, a multiplayer card game, using Unity 3D with C#. The back-end infrastructure was developed utilizing Node.js and MongoDB.
  • Contributed to the creation of Poker Pie, a Unity 3D-based multiplayer game.
  • The multiplayer functionalities were managed using Photon, ensuring a robust and engaging gaming experience within the 3D platformer game.
  • Took an active role in the development of Ludo and chess board-based games, leveraging the Photon multiplayer engine.
  • This involvement included the implementation of various features to enhance the multiplayer experience in both games.

Education

Bachelor of Engineering - Information Technology

Dr DYP COE
Pune, MH
2016

12th - Science

State Board
Shahada
2010

10th - Marathi Medium

State Board
Shahada
2008

Skills

  • Unity3d
  • AR, VR and MR
  • Omniverse (Create and Code)
  • Photon Multiplayer Engine
  • Rest API client server based Apps
  • JSON
  • c#
  • c
  • Shader Programming
  • Javascript, Node JS

Certification

Java Certified

Database Oracle Certified

Additional Information

Full Name : Yatin Ishwar Chaudhari

Address : E302, Namrata Crystal Park, Near Tambe English Medium School, Nakhate Vasti, Raahtani, PCMC, Pune (411017)

Birth Date : 22nd May 1992

Gender : Male

Language : English, Hindi, Marathi, Gujarati

Timeline

Senior Software Developer

Quest Global Engineering pvt ltd
12.2022 - Current

Sr. Unity Developer

GeniaTeq Pvt Ltd
12.2021 - 12.2022

Software Developer

Intelizign Engineering pvt ltd
06.2021 - 12.2021

AR VR Developer

AR VR - Rams Creative Technologies
01.2021 - 06.2021

Software Developer

Emdep Testboard pvt ltd
05.2019 - 09.2020

Unity Developer

ALF Design Consultant
08.2018 - 02.2019

Full Stack Developer

Disha Technologies
01.2017 - 07.2018

Bachelor of Engineering - Information Technology

Dr DYP COE

12th - Science

State Board

10th - Marathi Medium

State Board

Java Certified

Database Oracle Certified

Yatin Chaudhari