Dynamic game development professional specializing in Unity and Unreal Engine, with a strong track record at Ubisoft India Studios. Expertise in choreography and level design has led to the creation of innovative gameplay experiences that consistently meet industry standards. Proven ability to blend technical proficiency with creative insight, driving the success of diverse projects. Eager to leverage skills in future roles to push the boundaries of game design.
2D build and kill, Made my first game in Construct 2, a 1v1 fighting game inspired by Fortnite, where players can build platforms and dodge enemy bullets. 2D SpaceShip Battle, A simple 2D shooting game where players shoot fireballs and dodge AI spaceship bullets. 24 hrs. Game Jam Project, Created a 2D Game in Construct 2 with a team of 3 members, featuring 3 levels of combat against friends and AI. Final year project, Created a 3D Third Person Shooter game in Unreal Engine with various mechanics including AI movement and health bars.