Summary
Overview
Work History
Education
Skills
Hobbies and Interests
PROJECT HIGHLIGHTS
PIPELINE AWARENESS
Timeline
Generic
AMAN RAJ SHARMA

AMAN RAJ SHARMA

Banglore

Summary

FX Artist with production experience in Houdini-based fluid, particle, and rigid body simulations. Strong understanding of procedural workflows, simulation optimization, and clean node architecture. Experienced in delivering production-ready FX assets and integrating simulations into Unreal Engine pipelines.

Focused on efficiency, scalability, and physically believable results.

Overview

5
5
years of professional experience

Work History

FX Artist

App's N Device
Banglore
11.2025 - Current
  • Developing Houdini-based fluid, particle, and rigid body simulations for production projects.
  • Built procedural FX setups using scalable node networks to enhance workflow efficiency.
  • Optimized simulation performance to enable faster iteration and delivery for production projects.
  • Prepared FX assets for seamless integration into Unreal Engine, ensuring compatibility with project requirements.
  • Structured file systems to ensure organization and accessibility.

FX Artist

Freelance
01.2024 - 10.2024
  • Designed custom fluid and particle simulations for digital campaigns.
  • Managed end-to-end FX pipeline from look development to final render output.
  • Ensured scene optimization and clean data management for client delivery.

FX Artist

Physics Wallah
08.2021 - 05.2024
  • Created water, smoke, and rigid body simulations for educational cinematic content.
  • Developed procedural FX setups in Houdini with emphasis on reusability.
  • Integrated simulations into Unreal Engine for real-time environments.
  • Collaborated cross-functionally with animation and environment teams.
  • Delivered projects under tight deadlines while maintaining visual quality.

Education

Bachelor of Commerce -

University of Delhi
01.2024

Visual Effects Plus -

MAAC
01-2024

Skills

  • Houdini (SOP & DOP workflows)
  • FLIP Fluids
  • RBD & Destruction
  • Particle Systems
  • Basic Pyro FX
  • Collision & Constraint Handling
  • Simulation Caching & Optimization
  • Procedural Workflow Development
  • Unreal Engine Integration

Hobbies and Interests

  • Like to attend workshops
  • Analyzing VFX breakdowns
  • Learning new software and plugins

PROJECT HIGHLIGHTS

  • Water Interaction FX.
  • Built FLIP-based water simulations with accurate collision handling.
  • Optimized cache workflows for iterative look development.
  • Balanced realism and performance constraints.
  • RBD Destruction Setup.
  • Created procedural rigid body destruction systems.
  • Implemented constraint-based fracture workflows.
  • Delivered reusable destruction tools for production use.

PIPELINE AWARENESS

  • Alembic / Geometry Cache Export.
  • Unreal Engine FX Implementation.
  • Basic Render Pass Understanding.
  • Organized Asset & Scene Management.

Timeline

FX Artist

App's N Device
11.2025 - Current

FX Artist

Freelance
01.2024 - 10.2024

FX Artist

Physics Wallah
08.2021 - 05.2024

Bachelor of Commerce -

University of Delhi

Visual Effects Plus -

MAAC
AMAN RAJ SHARMA