

I am a senior surfacing artist with extensive experience in leading surfacing teams on high-profile projects such as Spy Kids: Armageddon and Gen V at Redefine/Dneg. Demonstrated expertise in character and environment texturing, digital doubles, and procedural textures across various roles, including Surfacing/Lookdev artist at Assemblage Studio and Surfacing artist at KRU Studios. Proficient in industry-standard tools like Photoshop, Maya, Zbrush, and Substance Painter. My career began as a modelling and texturing artist at Prime Focus India Ltd., contributing to projects such as Lego's TheLegend of Chima. Committed to advancing skills in CG artistry while driving innovation in digital asset creation.
Some other projects I worked on
and few other upcoming movies.