Detail-oriented and innovative Lead 3D Artist with extensive experience in AR/VR environments and automotive CG content. Skilled in transforming intricate architectural concepts into immersive, photorealistic 3D spaces, along with expertise in asset and product modeling. Proficient in utilizing tools such as 3ds Max, V-Ray, Blender, Unreal Engine, ZBrush, and Substance Painter, with a strong focus on look development, lighting, and texturing.
