

My Name is Deependra, i am a professional 3D Animator| Rigger, working in animation and gaming industry from last 10 years, also having international exposure in gaming.
As an avid gamer I've always been a great fond of games. It feels like to most ideal path for me to expand my knowledge and skills to the next level.
With my experience of working on varied types of projects ranging from hyper realistic to purely conceptual to fantasy genres, as a team lead I've ample experience of working with artists of varied skills and experience,
I also have ample experience in team leading, project planning and delegation. I hope I'll be able to contribute to the success of the future projects and with pride of seeing my name in the credit list after the launch.
With well rounded animation skills capable of capturing fast physical actions as well as
graceful movements and lip-syncing with clear timing and poses.
Software proficiencies include 3dsmax, Maya, Motion builder, Blender, Unity3d, Faceware, Adobe Photoshop, After Effects.
Specialties are Character Animation(Majorly in Hand keyframe and motion capture cleanup), Rigging, Facial Lip- sync(Tracking using faceware, clean up and retargeting).
My role is to create High-quality Animations for different themes of slot games using Spine2D and Aftereffects software.
Worked as 3D Character Animator/Artist in a 100 year old Animation Studio. Got more international exposer on Gaming Animations and was a great opportunity to be a part of some Popular AAA Titles.
Projects:
1. Spyro Reignited Trilogy: My role was to do key frame character animation for all sequence of cinematics and in game(game play).
2. Anthem: My role was to edit Motion capture data for in game(game play), also cinematics animations.
3.How to Train Your Dragon (VR Tour): Got opportunity to work this great and most unique project to learn more technical things, as it was very different from other projects, My role was to do key frame character animation for Some cool dragons and to edited motion capture data, also to test all animations in game engine.
4. The Walking Dead(The Final Season):
My role was to edit motion capture data, also to test all animations in game engine.
5. NBA 2K20:
My role was to edit raw motion tracked data of facial part.
6.Hogwartz Legacy:
My role was to do key frame character animation (of creatures) in game(game play) and to edit motion capture data.
7. FIFA 2021(EA Sports): My role was to edit raw motion tracked data of facial
Part. Using analyzer software. Did tracking and cleanup for facial data.
8. Disney( mickey mouse and the roadster racer): it was fun to contribute to a snappy/ toony sytle disney series.
Worked as a Team Lead/ Senior 3d animator with a casino
Game development company. I went macau for three days to attend G2E 2015 conference .
Individually i work on tasks like 3d Animation, Rigging, Compositing, UI Design and Layout.
Worked as 3d animator . it was a great experience to work on a Unique game based on Indian scripture Mahabharata .
Available on App Store and Play store.
Name: LOA(Legend of Abhimanyu).
i contributed on 3d Character Animation, Rigging also some sort of vfx in Unity3d.
was a great opportunity to get into Unity 3D
learnet creating prefabs, Animation controllers with several animation states.
Software's i worked: 3Ds Max, Maya, Unity3d, After Effects
did some fun animations as part of core team, in "So Sorry" show where comedy, cartoons, politics will fuse together to make for a humour ride.
Links of the projects I have worked:
https://www.youtube.com/watch?v=q5PPU_hukzw
https://www.youtube.com/watch?v=s0q8IHDtcQI
https://www.youtube.com/watch?v=TppMW5pTubw
Worked for an Android App development project
My role was to do 3D Animations, Rigging and some sort of 3D Modeling and Texturing for of several props and characters.
1. Batman- Arkham Knight(Rocksteady/WB):
Got opportunity to work on famus AAA title game , modeled props hard surface objects, rigged and skinned some 3d character models.
2.Surround House - AMD Radeon;
Animated all soldiers (3d characters) and hostages. Did Helicopter distruction shot. its a hostage rescue scene from a video game and shifts audio from stereo to 32 speakers to show the value of high quality, multi-channel, positional audio. Eachshift of the audio takes your eye to different windows of the house and ashelicopters are flying, crashing, and as multiple machine gun melees erupt, you
really feel like you are in a different and very real place.
3.Virtual Dog Park(IWOD);
Animated several breeds of dogs for an Interactive digital billboards that allow you to have a game of fetch with a friendly dog who you can design.
4. Robokill – Net ease;
Worked on several moves like runs, jumps, attacks, deaths and so many for an online game Robokill.
5. Unearthed -
Its basicly an adventure and action game for console and computer. Done Motion capture clean up of interaction shots.
6. zynga: City Ville;
Animated male and Female characters attitude. A user can customize to choose hair, skin colour, shoes and so on.
7. Fatty Boy( Android and IOS);
Rigged and animated female character.
Its an adventure mobile game for android and ios.
8. Snakes and Ladders( Android and IOS);
Snakes and Ladders is an ancient Indian boardgame regarded today as a worldwide, is played between two or more players on a gameboard having numbered,gridded squares. A number of "ladders" and"snakes" are pictured on the board,each connecting two specific board squares.
Animated biped characters.
Movie: Prahalad-The Battel Of Faith.
Worked as 3d character animator in a 3d animation movie prahlad based on indian mythology.
e-Learining 3d Animation And Modeling;
Did 3d animation and 3d modeling as well for an e-learning modules. Did walk through animation and architeture 3d modeling for an internationa client.
1.Big Bees- Mobile Themes;
worked on several bees animation for mobile video ringtones and children rhymes.
2.Rama The Savior-Movie;
worked as a 3d character animator. animated 3d character of main lead actor . Its a live action movie with few 3d animation contents.
Worked for Medical Animations elaborating whole mechanism medical equipments with the help of 3D animation.
3D Animation using Maya, 3Ds Max, Motion Builder, Spine2D, Unity3D; Rigging using Maya and 3Ds Max, Compositing Using After effects