
Unreal Engine developer with 2.5+ years delivering shipped multiplayer games on iOS/Android at fast-paced startups like GAMASOME (UE5, Web3 systems). Expertise in backend integration (PlayFab login/friends/matchmaking, EOS, AWS S3) and cross-platform optimization for live titles with real players. Led full-cycle development, coordinated small teams (5-10 people), and executed on tight deadlines for production-ready features in Kingdom Collide Mobile
VR Lab Environment for Professional Practice Project
Developed an immersive virtual reality lab environment using Unreal Engine for Meta Quest 3, enabling professionals to simulate, practice, and refine real-world workflows safely and interactively. Focused on realistic physics, modular interactions, and optimized performance for standalone headsets. Integrated XR input systems for hand tracking, locomotion, and spatial interaction, to enhance user immersion. Collaborated with a multidisciplinary team to implement interactive 3D assets, lighting design, and responsive UI for a seamless training experience.