Right Now
I started my career as a “client technician” in Dell and progressed to “senior technician” in the same organization. During this amazing tenure, have won several “on the spot” and “best performer for the quarter” awards. After spending a wonderful 3 years with Dell technologies moved to NVIDIA as a “technical support engineer” supporting largely the gaming community! It has been a great learning of the different technological marvel that NVIDIA has invented and developed over the years. After spending about 3 years as a “technical support engineer”, in the recent days, I embarked a new journey as a “Visual artist” in NVIDIA to work on 3D modelling, UV unwrapping and texturing of props and vehicles. Skilled in 3DS max, substance painter, adobe photoshop, blender. Reputable Artist recognized for consistently developing innovative techniques to encourage creativity and visual product improvement. Renowned artist experienced in versatile in thematic experimentation. Disciplined and productive creative with diverse and varied portfolio showcasing personal evolution in artistic journey. Professional Artist with keen eye for detail, color and composition. Track record of bringing projects to life through innovative ideas. Creates compelling, inspiring and engaging pieces.
Fluent in 3ds max, Blender, Substance painter, Perforce, Photoshop, PureRef, Omniverse create
Right Now
SFDC, Perforce
Excel, Outlook, Word, Power point
Support Assist for remote access
Team viewer
3DS Max, Blender, Substance Painter, Photoshop, Omniverse create
Substance Painter 2019 Essential Training
Substance Painter 2019 Essential Training
3DS Max 2022 Essential Training
Learning SSL/TLS
Networking Foundations: Protocols and CLI Tools
Pro-E
CNC Machine programming and operation