Experienced Senior Test Engineer with 6+ years in Functional and Performance Testing. Skilled in Agile Methodology and proficient in JIRA, X-ray, and TestRail. Expertise in ensuring quality and performance across web, mobile, and desktop applications. Strong understanding of SDLC, STLC, GUI, and regression testing. Proven track record of delivering bug-free solutions and driving business growth through innovative testing approaches.
JUST DANCE 2018: Perform Regression testing and Smoke testing on the new build received and then start performing Methodological and Adhoc testing for the task assigned. While doing so, identify regions that need more attention during test cycles and inform seniors and leads about the same. Checking bug base to get examples of the bugs being flagged and to keep track of the bug base and sharing information about major bugs within the team.
ASSASSIN'S CREED ODYSSEY: Perform Regression testing and Smoke testing on the new build received and then start performing Methodological and Adhoc testing for the task assigned. Identify regions that need more attention during test cycles and set up a test plan for the same. Checking bug base to get examples of the bugs being flagged and to keep track of the bug base and sharing information about major bugs within the team. Checking bug base to get examples of the bugs being flagged and to keep track of the bug base and sharing information about major bugs within the team.
FOR HONOR: - Ensuring title is compliant with 1st Party guidelines. Smooth coordination between functional QC, Production, and Compliance teams. Delivering quality products within the planned deadline. Communicating and Collaborating with the overseas studio to ensure that the task coverage is satisfactory and no repetitive/redundant testing is done. Was also addressing the queries for the Production team if any and getting our doubts cleared from them whenever required. The main agenda was to ensure that both the Pune team (QA) and production teams followed the same standards. Handling the team by mentoring them to understand the game/platform and guiding them to develop skills in performing tests on the game mode. This included providing timely constructive feedback and helping them understand their expectations. Other Projects: Automega, Riders Republic, Trials Rising, UNO, Rainbow Six Parasite, Skull & Bones, Far Cry Blood Dragon.
I do hereby declare that the particulars of information and facts stated herein above are true, correct, and complete to the best of my knowledge and belief.