Innovative Game Programmer known for high productivity and efficiency in task completion. Possess specialized skills in C++, Unity3D, and artificial intelligence development. Excel in problem-solving, teamwork, and adaptability, ensuring successful collaboration and innovative solutions in game design and development.
-Ensured high-accuracy assessment of websites and servers used in call simulations at the organization
-Enhanced accessibility of training materials by deploying docker containers on dedicated internal servers.
-Conducted simulated calls on servers to identify and report bugs in new builds
-Reported bugs with detailed reproduction steps in the bug tracking system.
-Evaluated test results to identify trends or issues that may require further investigation.
-Online Restaurant Ordering System
Used xml , html and css to build an online ordering system for restaurants.
wrote all the backend xml and css code for transaction handling.
-Brain Tumor Classification Using Computer Vision
Built a model to accurately identify and classify brain tumors from medical images using machine learning algorithms
Trained the model using publicly available datasets and tweaked biases based on expected results
-Galaxy shooter
Built and launched an arcade style shooter game
Wrote all code and documentation for the project as well as integrated sounds and animations
currently up for download on itch.io