Summary
Overview
Work History
Education
Skills
Websites
Personal Work
Languages
Accomplishments
Timeline
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Aksh Agarwal

Meerut,Uttar Pradesh

Summary

Knowledgeable professional with a background in video Game prototypes and development. A driven Game Developer known for reporting on the design process debugging new and existing projects.

Overview

3
3
years of professional experience

Work History

Studio - Associate Game Developer

ZVKY Design
04.2023 - Current
    • Slot Development
    • Currently working on a slot game complete with Reel Spin, Pick Bonus feature, Wheel Bonus feature and FreeSpin feature
    • Optimizing, Reskinning and modifying additional 2 games, built using client framework to update it for current market standards
    • Using various combinations of animations (Spine, PNG Sequences and Video) to achieve higher frame rates
    • Code Optimization for a client to increase the FPS (Frame Rates per Second)
    • Worked on various 2D and 3D technical art projects that includes, importing static and animated assets built on applications such as spine, Photoshop, Maya etc
    • Provided by our art team or the client, making sure that the said assets are working correctly, providing solutions in case of malfunctioning assets and writing user friendly code to make similar implementation easier for myself and my fellow developers in the future
    • Performed in-depth analysis of the client code along with the team to point out the problems in the current codebase and suggest possible solutions
    • Optimized the code using various Design Patterns (Publisher Subscriber, Observer, State Machines etc.)
    • Removed the redundancies, Minimized the use of static instances, tight couplings and direct dependencies
    • Increased the FPS from 30 on all devices to 45-60 on low range devices (Samsung Galaxy A8(2018), OnePlus two) and 100+ on Mid to High End Devices (OnePlus 6, Apple iPhone 12 Pro, Samsung Galaxy S22 Ultra)
    • Awarded Certificate of Merit for quick and clean resolution and closure of the project
    • Integrating networking solutions for a client with a multiplayer game requirement
    • Successfully integrated Firebase Auth, Analytics, Firestore database, Storage and Realtime database along with the functionality
    • Successfully integrated Photon PUN in Unity to enable multiplayer functionality such as Lobby creation, Experience and skill based Matchmaking, 1v1 competitions with the use of RPCs (Remote Procedure Calls)
    • Client was successfully able to Login, Setup a Profile, Matchmake with other players based on their skill level and Experience and play against them
    • Upskilling to Unreal Engine
    • Successfully completed Unreal Engine General Track Training Organized by Monolith Academy from
    • Created an Island Landscape using Lumen for lighting, Nanite, MegaScans and Quixel for procuring assets and HDRI backdrop for Sky Boxes and Atmosphere
    • Became a high achieving employee earning 3 certificates and lots of verbal commendations from peers in 2 years of professional experience.

Trainee Game Developer

ZVKY Design Studio
02.2022 - 03.2023
  • Successfully created more than 15 prototypes and 10 fully fledged games of various genres for multiple clients
  • Integration of Firebase in WebGL
  • Successfully Integrated Firebase in WebGL despite the lack of official support of the same from Firebase
  • Proved the workaround to be stable and very much usable in commercial products
  • The workaround is used internally and by the clients without any issues
  • Templatized Projects
  • Created templatized scripts that can be used in multiple projects with negligible changes required
  • Created templatized projects with considerations and ability to add new features with minimum effort based on requirements as well as derive multiple projects from the same code base
  • Reduced Development time by at least 5% due to the availability of Ready to use code and projects
  • Asset Optimization
  • Applied various concepts (Power of 2, 9-Slicing) to reduce the size of all the 2D assets used in any of the projects
  • Provided artists with accurate specifications for each asset type (UI, Characters, Powerups, Sprites etc.)
  • Created a checklist containing all the steps an artist should keep in mind when creating and delivering assets for specific projects
  • Reduced the repeated change and communication requests between the Development and Art team.

Intern Game Developer

ZVKY Design Studio
08.2021 - 03.2022
  • Worked on various Projects (Endless Runners, Slots, UI Proof of Concepts)
  • Worked in a team of up to 10 people as well as solo on complete projects
  • Received Commendations for quick and clean completion of projects.

Education

Bachelor of Technology in Computer Science - Technology

Backstage Pass Institute of Gaming Technology
Hyderabad
07.2022

HSC (Higher Secondary Certificate/ Class XII) - Physics, Chemistry and Mathematics

Dewan Public School
Meerut
04.2018

Skills

  • SKILLS & INTERESTS
  • Interests:
  • Shooting competitions, Playing Video Games, Cyber Security, Volleyball
  • Technical:
  • C, C#, Firebase, Photon, Unity3D, Unity 2D, Spine for Unity, GIMP, SQL

Personal Work

WTF X IGDC Game Jam

● Worked on a First Contact, Top-Down 2D game with a capable team of an additional Developer, Game Designer, 2 artists and 2 animators.

● Successfully Implemented Player Movement, Enemy Dialogs, Friend or Foe Identification, Win and Lose mechanics, UI with volume settings, Environment using Tile Maps and Grids, Player Animations (Idle and Walk in 4 Directions), Enemy Animations (Idle).

Languages

  • Native English and Hindi Speaker
  • Accomplishments

      ZVKY Design Studio Bengaluru (India)

      ● Standout performer - For handling multiple projects simultaneously. July 2022

      ● Best Dev Team - Awarded with the team of 2 Developers for successful closures of multiple projects. Jul 2022

      ● Best Dev Team - Awarded with the team of 1 Developer and 1 QA for successful closures of a complicated project.

    Timeline

    Studio - Associate Game Developer

    ZVKY Design
    04.2023 - Current

    Trainee Game Developer

    ZVKY Design Studio
    02.2022 - 03.2023

    Intern Game Developer

    ZVKY Design Studio
    08.2021 - 03.2022

    Bachelor of Technology in Computer Science - Technology

    Backstage Pass Institute of Gaming Technology

    HSC (Higher Secondary Certificate/ Class XII) - Physics, Chemistry and Mathematics

    Dewan Public School
    Aksh Agarwal