Summary
Overview
Work History
Education
Skills
Accomplishments
Interests
Timeline
Work Availability
Skillssummary
Disclaimer
Skillssummary
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Nishant Singh

Nishant Singh

Systems Integration Validation Engineer
Bangalore

Summary

  • 10 Years' experience as a System Validation Engineer.
  • Currently working with Intel India Pvt Ltd since April 2019
  • Experience with both Linux and Windows working environment.
  • Has good knowledge of display driver testing for Windows & Linux environment.
  • Has worked on Intel discrete graphics solution (DG1 & DG2).
  • Executed Power ON for both dGPU authored test cases and drove the program to closure.
  • Responsible initial debug & triage of Display and Graphics related issues.
  • Authored test cases from ground up for DG2 workstation sku's single handedly.
  • Has worked on Power 8 servers, Workstations and qualifying it drivers for Windows & Linux OS.
  • Authored test cases for the newly developed Power 8 architecture processor.
  • Testing the Nvidia GPU & Nvidia Tesla drivers for Power8 servers and ensuring it quality.
  • Worked on various High Performance Computing (HPC) applications like Paraview , Visit , VMD .
  • Previously worked with IBM, Pune on Linux driver testing and Power 8 PC bring up .
  • Worked various upcoming new technologies Nvidia Geforce Now , Nview , Vulkan on Remote System (RDP) , AMD Shader cache implementation, Free Sync, VSR.
  • Actively involved in qualifying drivers for the GPUs like Nvidia Volta Architecture.
  • Has worked on testing various AAA game titles like The Crew on both PC and PS4 platform.
  • Was part of U Play testing team which is the gaming client for Ubisoft.
  • Also has worked on web-based testing and UI testing at Global Steps.

Overview

11
11
years of professional experience
12
12
years of post-secondary education

Work History

Systems Integration Validation Enginner

Intel India Pvt Ltd
04.2019 - Current

Lunar Lake (LNL) Intel DG1/DG2 (Discrete Graphics Solutions)

  • Graphics Validation Leadership: Created comprehensive test plans for graphics validation and drove end-to-end validation for the graphics domain on Lunar Lake.
    Defined theme-based graphics validation plans in collaboration with the CSLP team to minimize customer escapes.
    Regularly reviewed and updated test plans to align with evolving benchmarks and the graphics ecosystem.
  • Post-Silicon Validation & Debugging: Actively worked during the Power and Post-Power-On phases of Lunar Lake.
    Debugged critical graphics issues, including TDRs, BSODs, and DX12 Ultimate benchmark compatibility for the LNL 16 GB variant.
    Reported one hardware-level bug and two unique defects, alongside multiple performance-related issues in LNL graphics.
    Participated in the next-gen power-on phase, reported a critical silicon issue, and highlighted its system-wide impact.
  • Feature Enablement & Optimization: Intercepted and validated new Trinity11 driver flow and features like TrinityGL and RT on Vulkan.
    Enabled Connected Standby on the LNL + NVIDIA platform.
    Defined test plans for 8K media encoding/decoding and provided early data points for Mufasa cache optimization to improve system virtualization performance.
    Drove test case optimization for graphics domain validation, reducing costs and enhancing efficiency.
  • Collaborative Leadership: Ran taskforce to resolve critical showstopper issues and unblock release milestones.
    Worked closely with developers, reporting debug summaries, and ensuring milestone alignment.
  • Graphics Domain Leadership: Led the graphics domain for Intel's first discrete graphics solutions: Intel Iris Xe Max and Intel ARC GPUs.
    Developed system integration plans and test content for Intel architecture-based platforms supporting graphics features.
    Defined and validated hardware/software features in collaboration with domain experts.
  • Debugging & Triage: Conducted system-level triage and debug for graphics-related issues, including initial analysis for logs and ingredient-level debugging.
    Provided detailed debug summaries, enabling resolution of blocker issues by working closely with Driver Development, VPG, Display, and SV teams.
  • Feature Enablement: Enabled critical features, including Display Shift and HDMI 2.1 for DG2.
    Delivered seamless hardware and software integration for media, 3D graphics pipelines, and display technologies such as eDP, DP, and HDMI.
  • Recognitions & Achievements:
    Awarded Division Recognition Awards (DRA) for: Remote Setup Enablement during the pandemic.
    Workstation GPU validation planning.
    Successful release of Intel’s first dGPU (Xe Max).
    Contributions to the Lunar Lake release.
    Received peer and stakeholder recognition for successful releases across multiple milestones.

QA Engineer

Nvidia Graphics Pvt Ltd
01.2017 - 03.2019
  • Company Overview: NVIDIA WMI (NVWMI) is a graphics and display management and control technology that interfaces to Microsoft's Windows Management Instrumentation infrastructure, specific to NVIDIA graphics processing units (GPUs)
  • Testing the NVWMI features on upcoming Nvidia GPU drivers for Windows, Ubuntu and RHEL platforms
  • Executing the manual & automated test cases and reporting bugs with proper details and assisting developers in isolating the root cause of it
  • Test planning the NVWMI testcase for the short lived and long-lived branch driver releases
  • Carrying one meetings with the stake holders and providing feedback on test planning and we can optimize them
  • Optimizing and updating the test case template for NVWMI feature and performing auditing on unutilized test case templates
  • Sending daily reports to Nvidia workstation QA team for automated test case review logs
  • Successfully managed a team of 5 members for past two releases
  • Carried out VR testing for Autodesk line of workstation software's for some upcoming VR headsets company like Acer and Microsoft
  • Working on IBM Power 9 server along with Nvidia Tesla GPU developed test cases from scratch and tested them
  • NVIDIA WMI (NVWMI) is a graphics and display management and control technology that interfaces to Microsoft's Windows Management Instrumentation infrastructure, specific to NVIDIA graphics processing units (GPUs)

QA Engineer

I LABS Technology Solution
03.2016 - 11.2017
  • Company Overview: POWER8 is a family of superscalar symmetric multiprocessors based on the Power Architecture, and introduced in August 2013 at the Hot Chips conference
  • Testing the Nvidia GPU drivers on Power 8 Servers for Ubuntu and RHEL platforms
  • Building new applications from source code obtained from open-source community
  • Understanding the various HPC applications and authoring test cases for it
  • Active member of test planning team
  • Approached various open-source community for better understanding of the application on Power 8 architecture
  • Testing the HPC applications along different Nvidia drivers installed and using various GPU related features applied like FSAA, Shader Cache, Application profile etc
  • Comparing the application behavior and performance with Intel x86_64-bit architecture
  • POWER8 is a family of superscalar symmetric multiprocessors based on the Power Architecture, and introduced in August 2013 at the Hot Chips conference

QA Engineer

TEK Systems
10.2014 - 03.2016
  • Company Overview: AMD Radeon Software delivers a full software solution for PC operating systems including Microsoft Windows 7, Windows 8 and Linux and supports AMD APUs and AMD Radeon graphics for desktops and notebook PCs
  • Carried out the smoke test for AMD Catalyst 15.1 and 15.2 driver release
  • Main priority was to test whether all the basic features of the Catalyst Control Centre are operational
  • Validation of newly introduced Display Technology
  • Validation of the performance optimization as compared to the previous drivers
  • Understanding the OS new features and Creation of new test-cases
  • Prioritizing test-cases to ensure that maximum system configurations can be covered in test plan
  • Running, executing and validating new Windows 10 enabled features on AMD GPU, CPU @ APU
  • Analysis and execution different SRT (System Robustness Testing) and Performance testing
  • Was an active part of validation team for newly introduced driver feature called FRTC (Frame Rate Timing Control)
  • AMD Radeon Software delivers a full software solution for PC operating systems including Microsoft Windows 7, Windows 8 and Linux and supports AMD APUs and AMD Radeon graphics for desktops and notebook PCs

QA Engineer

Ubisoft Entertainment India Pvt Ltd
03.2014 - 11.2014
  • Company Overview: Ubisoft is the third-largest independent publisher of video games worldwide
  • UBISOFT Entertainment S.A's worldwide presence includes 29 studios in 19 countries
  • Located and wrote bugs pertaining to U Play functionality, performance, crashes, exploits, challenge, and overall entertainment level
  • Carried out the testing of Ubisoft, game portal software U Play
  • Functional and integration testing for the Crew and its mobile companion app
  • Created test passes using Excel and proprietary software
  • Participated in play-tests and provided qualitative feedback and Suggestions through group meetings and email
  • Ubisoft is the third-largest independent publisher of video games worldwide
  • UBISOFT Entertainment S.A's worldwide presence includes 29 studios in 19 countries

QA Engineer

Global Step LLC
10.2013 - 03.2014
  • Company Overview: GlobalStep is a premier technology services firm dedicated to the success of its clients
  • It provides customers Software Development, QA, Process Management, and Staffing Solutions
  • Performed Functional (Smoke, System, Regression, User Acceptance) and Nonfunctional (Compatibility, UI) Testing's
  • Executed Test Cases using Zephyr (JIRA Product)
  • Experience in creating and executing Manual test cases
  • GlobalStep is a premier technology services firm dedicated to the success of its clients
  • It provides customers Software Development, QA, Process Management, and Staffing Solutions

Education

Bachelor of Engineering - Information Science

East West Institute of Technology
Bengaluru, India
04.2001 - 01.2013

12th CBSE - undefined

Doon Public School

10th ICSE - undefined

Benachity HighSchool

Skills

Graphics & Media Expertise: Knowledge of CPU, GPU/SoC architecture, and subsystemsStrong understanding of media, 3D graphics pipelines, and display technologies

Accomplishments

  • 1st in TCS 'Techbytes' regional level Technology Quiz-2012
  • 5th in 'TATA Crucible Campus Quiz'-2013 regional level
  • 3rd in TCS 'Techbytes' regional level Technology Quiz-2013
  • 1st in IEEE NMIT 'SERO' Technical Quiz-2012
  • 2nd in RVCE '8th mile' national level technical Quiz-2012
  • 2nd in BIT' Manthan' IT Quiz -2012
  • EWIT Certificate of Excellence for achievements in quizzes

Interests

Technology

Gadgets

Biking

Volunteering

Pets

Timeline

Systems Integration Validation Enginner

Intel India Pvt Ltd
04.2019 - Current

QA Engineer

Nvidia Graphics Pvt Ltd
01.2017 - 03.2019

QA Engineer

I LABS Technology Solution
03.2016 - 11.2017

QA Engineer

TEK Systems
10.2014 - 03.2016

QA Engineer

Ubisoft Entertainment India Pvt Ltd
03.2014 - 11.2014

QA Engineer

Global Step LLC
10.2013 - 03.2014

Bachelor of Engineering - Information Science

East West Institute of Technology
04.2001 - 01.2013

12th CBSE - undefined

Doon Public School

10th ICSE - undefined

Benachity HighSchool

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Skillssummary

Basic C, C++, Triage & debug, Black Box, Regression, Functional, Integration, Jira, BMC Remedy, Mantice, Devtest, GPU View, Linux_x86-64, Linux ppc64le, Windows (Windows XP, 7, 8, 8.1, 10), Test Planning and Management, Feature Enablement, Initial Graphics Debug, Triage

Disclaimer

I hereby declare that the above information and details provided by me are correct to the best of my knowledge., Bangalore, 05/13/22

Skillssummary

Basic C, C++, Triage & debug, Black Box, Regression, Functional, Integration, Jira, BMC Remedy, Mantice, Devtest, GPU View, Linux_x86-64, Linux ppc64le, Windows (Windows XP, 7, 8, 8.1, 10), Test Planning and Management, Feature Enablement, Initial Graphics Debug, Triage
Nishant SinghSystems Integration Validation Engineer