10 Years' experience as a System Validation Engineer.
Currently working with Intel India Pvt Ltd since April 2019
Experience with both Linux and Windows working environment.
Has good knowledge of display driver testing for Windows & Linux environment.
Has worked on Intel discrete graphics solution (DG1 & DG2).
Executed Power ON for both dGPU authored test cases and drove the program to closure.
Responsible initial debug & triage of Display and Graphics related issues.
Authored test cases from ground up for DG2 workstation sku's single handedly.
Has worked on Power 8 servers, Workstations and qualifying it drivers for Windows & Linux OS.
Authored test cases for the newly developed Power 8 architecture processor.
Testing the Nvidia GPU & Nvidia Tesla drivers for Power8 servers and ensuring it quality.
Worked on various High Performance Computing (HPC) applications like Paraview , Visit , VMD .
Previously worked with IBM, Pune on Linux driver testing and Power 8 PC bring up .
Worked various upcoming new technologies Nvidia Geforce Now , Nview , Vulkan on Remote System (RDP) , AMD Shader cache implementation, Free Sync, VSR.
Actively involved in qualifying drivers for the GPUs like Nvidia Volta Architecture.
Has worked on testing various AAA game titles like The Crew on both PC and PS4 platform.
Was part of U Play testing team which is the gaming client for Ubisoft.
Also has worked on web-based testing and UI testing at Global Steps.
Overview
11
11
years of professional experience
12
12
years of post-secondary education
Work History
Systems Integration Validation Enginner
Intel India Pvt Ltd
04.2019 - Current
Lunar Lake (LNL)Intel DG1/DG2 (Discrete Graphics Solutions)
Graphics Validation Leadership: Created comprehensive test plans for graphics validation and drove end-to-end validation for the graphics domain on Lunar Lake.
Defined theme-based graphics validation plans in collaboration with the CSLP team to minimize customer escapes.
Regularly reviewed and updated test plans to align with evolving benchmarks and the graphics ecosystem.
Post-Silicon Validation & Debugging: Actively worked during the Power and Post-Power-On phases of Lunar Lake.
Debugged critical graphics issues, including TDRs, BSODs, and DX12 Ultimate benchmark compatibility for the LNL 16 GB variant.
Reported one hardware-level bug and two unique defects, alongside multiple performance-related issues in LNL graphics.
Participated in the next-gen power-on phase, reported a critical silicon issue, and highlighted its system-wide impact.
Feature Enablement & Optimization: Intercepted and validated new Trinity11 driver flow and features like TrinityGL and RT on Vulkan.
Enabled Connected Standby on the LNL + NVIDIA platform.
Defined test plans for 8K media encoding/decoding and provided early data points for Mufasa cache optimization to improve system virtualization performance.
Drove test case optimization for graphics domain validation, reducing costs and enhancing efficiency.
Collaborative Leadership: Ran taskforce to resolve critical showstopper issues and unblock release milestones.
Worked closely with developers, reporting debug summaries, and ensuring milestone alignment.
Graphics Domain Leadership: Led the graphics domain for Intel's first discrete graphics solutions: Intel Iris Xe Max and Intel ARC GPUs.
Developed system integration plans and test content for Intel architecture-based platforms supporting graphics features.
Defined and validated hardware/software features in collaboration with domain experts.
Debugging & Triage: Conducted system-level triage and debug for graphics-related issues, including initial analysis for logs and ingredient-level debugging.
Provided detailed debug summaries, enabling resolution of blocker issues by working closely with Driver Development, VPG, Display, and SV teams.
Feature Enablement: Enabled critical features, including Display Shift and HDMI 2.1 for DG2.
Delivered seamless hardware and software integration for media, 3D graphics pipelines, and display technologies such as eDP, DP, and HDMI.
Recognitions & Achievements:
Awarded Division Recognition Awards (DRA) for: Remote Setup Enablement during the pandemic.
Workstation GPU validation planning.
Successful release of Intel’s first dGPU (Xe Max).
Contributions to the Lunar Lake release.
Received peer and stakeholder recognition for successful releases across multiple milestones.
QA Engineer
Nvidia Graphics Pvt Ltd
01.2017 - 03.2019
Company Overview: NVIDIA WMI (NVWMI) is a graphics and display management and control technology that interfaces to Microsoft's Windows Management Instrumentation infrastructure, specific to NVIDIA graphics processing units (GPUs)
Testing the NVWMI features on upcoming Nvidia GPU drivers for Windows, Ubuntu and RHEL platforms
Executing the manual & automated test cases and reporting bugs with proper details and assisting developers in isolating the root cause of it
Test planning the NVWMI testcase for the short lived and long-lived branch driver releases
Carrying one meetings with the stake holders and providing feedback on test planning and we can optimize them
Optimizing and updating the test case template for NVWMI feature and performing auditing on unutilized test case templates
Sending daily reports to Nvidia workstation QA team for automated test case review logs
Successfully managed a team of 5 members for past two releases
Carried out VR testing for Autodesk line of workstation software's for some upcoming VR headsets company like Acer and Microsoft
Working on IBM Power 9 server along with Nvidia Tesla GPU developed test cases from scratch and tested them
NVIDIA WMI (NVWMI) is a graphics and display management and control technology that interfaces to Microsoft's Windows Management Instrumentation infrastructure, specific to NVIDIA graphics processing units (GPUs)
QA Engineer
I LABS Technology Solution
03.2016 - 11.2017
Company Overview: POWER8 is a family of superscalar symmetric multiprocessors based on the Power Architecture, and introduced in August 2013 at the Hot Chips conference
Testing the Nvidia GPU drivers on Power 8 Servers for Ubuntu and RHEL platforms
Building new applications from source code obtained from open-source community
Understanding the various HPC applications and authoring test cases for it
Active member of test planning team
Approached various open-source community for better understanding of the application on Power 8 architecture
Testing the HPC applications along different Nvidia drivers installed and using various GPU related features applied like FSAA, Shader Cache, Application profile etc
Comparing the application behavior and performance with Intel x86_64-bit architecture
POWER8 is a family of superscalar symmetric multiprocessors based on the Power Architecture, and introduced in August 2013 at the Hot Chips conference
QA Engineer
TEK Systems
10.2014 - 03.2016
Company Overview: AMD Radeon Software delivers a full software solution for PC operating systems including Microsoft Windows 7, Windows 8 and Linux and supports AMD APUs and AMD Radeon graphics for desktops and notebook PCs
Carried out the smoke test for AMD Catalyst 15.1 and 15.2 driver release
Main priority was to test whether all the basic features of the Catalyst Control Centre are operational
Validation of newly introduced Display Technology
Validation of the performance optimization as compared to the previous drivers
Understanding the OS new features and Creation of new test-cases
Prioritizing test-cases to ensure that maximum system configurations can be covered in test plan
Running, executing and validating new Windows 10 enabled features on AMD GPU, CPU @ APU
Analysis and execution different SRT (System Robustness Testing) and Performance testing
Was an active part of validation team for newly introduced driver feature called FRTC (Frame Rate Timing Control)
AMD Radeon Software delivers a full software solution for PC operating systems including Microsoft Windows 7, Windows 8 and Linux and supports AMD APUs and AMD Radeon graphics for desktops and notebook PCs
QA Engineer
Ubisoft Entertainment India Pvt Ltd
03.2014 - 11.2014
Company Overview: Ubisoft is the third-largest independent publisher of video games worldwide
UBISOFT Entertainment S.A's worldwide presence includes 29 studios in 19 countries
Located and wrote bugs pertaining to U Play functionality, performance, crashes, exploits, challenge, and overall entertainment level
Carried out the testing of Ubisoft, game portal software U Play
Functional and integration testing for the Crew and its mobile companion app
Created test passes using Excel and proprietary software
Participated in play-tests and provided qualitative feedback and Suggestions through group meetings and email
Ubisoft is the third-largest independent publisher of video games worldwide
UBISOFT Entertainment S.A's worldwide presence includes 29 studios in 19 countries
QA Engineer
Global Step LLC
10.2013 - 03.2014
Company Overview: GlobalStep is a premier technology services firm dedicated to the success of its clients
It provides customers Software Development, QA, Process Management, and Staffing Solutions
Performed Functional (Smoke, System, Regression, User Acceptance) and Nonfunctional (Compatibility, UI) Testing's
Executed Test Cases using Zephyr (JIRA Product)
Experience in creating and executing Manual test cases
GlobalStep is a premier technology services firm dedicated to the success of its clients
It provides customers Software Development, QA, Process Management, and Staffing Solutions
Education
Bachelor of Engineering - Information Science
East West Institute of Technology
Bengaluru, India
04.2001 - 01.2013
12th CBSE - undefined
Doon Public School
10th ICSE - undefined
Benachity HighSchool
Skills
Graphics & Media Expertise: Knowledge of CPU, GPU/SoC architecture, and subsystemsStrong understanding of media, 3D graphics pipelines, and display technologies
Accomplishments
1st in TCS 'Techbytes' regional level Technology Quiz-2012
5th in 'TATA Crucible Campus Quiz'-2013 regional level
3rd in TCS 'Techbytes' regional level Technology Quiz-2013
1st in IEEE NMIT 'SERO' Technical Quiz-2012
2nd in RVCE '8th mile' national level technical Quiz-2012
2nd in BIT' Manthan' IT Quiz -2012
EWIT Certificate of Excellence for achievements in quizzes
Interests
Technology
Gadgets
Biking
Volunteering
Pets
Timeline
Systems Integration Validation Enginner
Intel India Pvt Ltd
04.2019 - Current
QA Engineer
Nvidia Graphics Pvt Ltd
01.2017 - 03.2019
QA Engineer
I LABS Technology Solution
03.2016 - 11.2017
QA Engineer
TEK Systems
10.2014 - 03.2016
QA Engineer
Ubisoft Entertainment India Pvt Ltd
03.2014 - 11.2014
QA Engineer
Global Step LLC
10.2013 - 03.2014
Bachelor of Engineering - Information Science
East West Institute of Technology
04.2001 - 01.2013
12th CBSE - undefined
Doon Public School
10th ICSE - undefined
Benachity HighSchool
Work Availability
monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Skillssummary
Basic C, C++, Triage & debug, Black Box, Regression, Functional, Integration, Jira, BMC Remedy, Mantice, Devtest, GPU View, Linux_x86-64, Linux ppc64le, Windows (Windows XP, 7, 8, 8.1, 10), Test Planning and Management, Feature Enablement, Initial Graphics Debug, Triage
Disclaimer
I hereby declare that the above information and details provided by me are correct to the best of my knowledge., Bangalore, 05/13/22
Skillssummary
Basic C, C++, Triage & debug, Black Box, Regression, Functional, Integration, Jira, BMC Remedy, Mantice, Devtest, GPU View, Linux_x86-64, Linux ppc64le, Windows (Windows XP, 7, 8, 8.1, 10), Test Planning and Management, Feature Enablement, Initial Graphics Debug, Triage