Overview
Work History
Education
Skills
Websites
Personal Information
Projects
Timeline
Generic

Prashant Dombale

Mumbai

Overview

6
6
years of professional experience

Work History

Game Developer

Interactive Labs Pvt. Ltd.
Bangalore
09.2021 - Current
  • Developed multiple modular core game mechanics like medical tools, medical examinations and medications for the medical VR simulation which was imported in multiple projects. All tools were configured to attach to a specific body part and do a number of checks before attaching.
  • Made use of Unreal's save game mechanics to create a save system to save and load game states for a VR hospital simulation for Simgym. This supported saving scenarios with tools placed inside the game level.
  • Solely executed and imlpemented a multiplayer game with minimal support and oversight in Unity(using Netcode) to simulate the sport Tetherball. Used Firebase to maintain analytics and high scores. Optimized the ball physics and implemented network reconciliation for the ball position.
  • Worked on an AI system using ConvAI plugin for Unreal Engine 5.0 and Dialogflow API to be used as a nurse to assist the users in the medical simulation. The AI was used with text and speech both to assist the user by doing things like attaching certain tools to the patient or giving them medications. It could also answer questions about the patient.

Associate Consultant

Persistent Systems
Powai, Mumbai
01.2020 - 09.2021

Junior Consultant

Capiot
Powai, Mumbai
10.2018 - 12.2019
  • Learned about several deployment technologies like openshift, kubernetes and docker
  • Worked with GO programming language for developing a notification module.

Education

B.E.(CMPN) -

Vivekanda’s Education Society’s Institute of Technology
01.2018

HSC -

T.P.Bhatia Jr. College of Science
01.2014

SSC -

Sardar Vallabhbhai Patel Vidyalaya

Skills

  • C#
  • C
  • Unity
  • Unreal Engine

Personal Information

Title: Game Developer

Projects

-A Clash royale type chest opening system, Used scriptable objects to create several types of chests(Scalable)., https://github.com/drashantpombale/ClashRoyale-ChestSystem
-A 3D Battle Tank game, Learned and implemented the singleton design pattern for spawning tanks throughout the map. Also used some concepts like coroutines and state machines for Enemy AI., https://github.com/drashantpombale/battle-tank-game
-A 3D Maze generation game, Maze navigation game made using DFS algorithms to generate a new maze every time we play., https://github.com/drashantpombale/Maze3d
-A 2D Platformer game, Implemented various movement controls and enemy interactions. Designed the levels using tilemaps. Built using MVC design pattern., https://github.com/drashantpombale/2D-Platformer-Game

Timeline

Game Developer

Interactive Labs Pvt. Ltd.
09.2021 - Current

Associate Consultant

Persistent Systems
01.2020 - 09.2021

Junior Consultant

Capiot
10.2018 - 12.2019

B.E.(CMPN) -

Vivekanda’s Education Society’s Institute of Technology

HSC -

T.P.Bhatia Jr. College of Science

SSC -

Sardar Vallabhbhai Patel Vidyalaya
Prashant Dombale