Title: Game Developer
-A Clash royale type chest opening system, Used scriptable objects to create several types of chests(Scalable)., https://github.com/drashantpombale/ClashRoyale-ChestSystem
-A 3D Battle Tank game, Learned and implemented the singleton design pattern for spawning tanks throughout the map. Also used some concepts like coroutines and state machines for Enemy AI., https://github.com/drashantpombale/battle-tank-game
-A 3D Maze generation game, Maze navigation game made using DFS algorithms to generate a new maze every time we play., https://github.com/drashantpombale/Maze3d
-A 2D Platformer game, Implemented various movement controls and enemy interactions. Designed the levels using tilemaps. Built using MVC design pattern., https://github.com/drashantpombale/2D-Platformer-Game